ai

  1. FearSunn

    More Strategy Mod v.1804_global_affairs

    OUTDATED VERSION! Current version on Steam or http://catalogue.smods.ru Numerous tweaks add more strategic depth into the game. -Player is forced to care more about city location and citizens’ management as food is not so abundant now. -Increase in units and buildings maintenance costs makes...
  2. nzcamel

    AI incompetence deliberate?

    I have wondered this for a while, and I'd like to get others thoughts on it. I think some of what we consider AI incompetence is actually deliberately put in the game to tempt us to take actions that we otherwise would not. Think of all these settlers wandering around unescorted. I'm no...
  3. S

    Has combat AI and balance been improved?

    Looking to start a new game of civilization. I am one of those who believes that civ4 is the best civ. I play it with K-mod (ai combat mod) on monarch which is like emperor on the regular game and simply love it. I was looking forward to this release but upon reading the initial reviews about...
  4. B

    Community Patch: AI Chooses Freedom Too Often

    I've been running some tests with CP and it seems that the AI has a propensity to choose Freedom, no matter the circumstances. I reported this as a bug, but it seems to be an intended feature. However, with all due respect to Gazebo and the mod team, I don't think this is leading to the balance...
  5. Corvus frugilegus

    Confused AI

    Hi all, I'm playing Greece in a rather unusual Civ 6 game at the moment (largest map, marathon speed, random continents with deeper than average water, increased luxury abundance, 24 city states, 4 AI players, and myself). Four of the real civilisations were spawned on the same continent and one...
  6. silverjaded

    AI Unit building

    Hi, what tag makes the AI want to build a unit?
  7. KayAU

    My first Deity game and why the AI needs work

    So, I decided to go for the Deity achievement, while also trying out one of the last leaders I have yet to play with, Tomyris. I don't like to play as a warmonger, but was after a quick game, so I went for a Duel map, aiming for early conquest. I restarted the game a couple of times until I got...
  8. V

    Summer 2017 patch - Combat AI

    I would like to dedicate a separate thread for the combat AI behaviour: How is it with the new patch? What has changed... for better or worse...?
  9. Temppu

    Civ specific difficulty bonuses

    The difficulty level increases in Civ games have mostly been somewhat boring in that the difficulty levels differ in only more and more overall buffed AI players with more starting units and techs and also various percentage bonuses. These buffs are also not completely transparent, because the...
  10. W

    What's up with these nonsensical war declarations?

    Seemingly out of the blue empires on the other side of the world declare war with whom I'm friends with. There's no way they can reach me or anything they really could achieve but they just do it and I can't make peace with them. Is this a bug?
  11. M

    Civ 6 is all about war-mongering and potential fix to balance.

    I enjoy the new format and changes in CIV 6. And I believe CIV 6 is tantalizing close to being the best CIV by far. Unfortunately, every difficult decision is currently best resolved by warmongering. Since, warmongering is the de facto resolution, all the the other intricacies can be...
  12. f1rpo

    Advanced Civ 1.11

    An extension of K-Mod. The bulk of the changes concern the AI; a few balance changes; practically no flavor changes; no added content. Multiplayer is supported and has been tested – but not thoroughly. Features Rewrite of the AI parts dealing with decisions on war and peace; revision of AI...
  13. V

    Spring Patch - AI domination combat test

    Game: deity standard speed pangea duel size high sea water information era start no barbs no villages no CSs domination only no turn limit I am Egypt PLAY: meet Aztec and declare war - no own units, only capitaly city 416 - start, my city founded 421 - meet Aztecs - delete all own units I...
  14. Lazy sweeper

    Delnars AI clean up is Excellent at start. Down savegame.

    Way better than AI mode, all civs span units, upgrade them. I have 2x time plus civics and playing fast, not online on Emperor. with Rome declaring war as soon as I met any civs. Declared war to Brasil, America. Germany and Russia. I got Legionares after a pretty while, onegard and eques. Brasil...
  15. Z

    Waging war to protect boundary should not suffer backlashes

    My play style is more focusing on tall cities, so I usually expand slowly and choose better spots for my new settlements, and I don't want ai to steal my land by settling cities just on my boundary. But the fact is that most ai just expand too fast in the early game, claim the best spot with...
  16. Infixo

    How AI thinks in Civ6? (parameters)

    Do we know how AI thinks in Civ6? I mean - on the level of parameters in DB - not talking about programmed algorithms in DLL. E.g. - There are Flavors in Civ5 that say AI the relative value of an object for specific purpose (e.g. what building to build) - what is in Civ6? - How AI decides on...
  17. S

    How to run your own AI Battle

    Hey, I was wondering if there's a way to run my own AI Battle in Civ 6. Does anyone know how to do that? Do I need to install a mod? Thanks
  18. Darth Phrogg

    Does the AI know if a victory condition is turned off?

    Apologies if this has been discussed already. I'm not very familiar with this forum yet. I want to play a game, no-holds-barred, with domination as the only VC. If I do, will the AI know they they have to beef up and fight wars to win? Or will Spain still try to conquer though religion and...
  19. V

    2017 Australia Patch - Combat AI...?

    It is again relevant... so: Please, report here as if any changes to AI combat behavior after the 2017 Australia patch... like: - Does AI attack and capture cities (especially walled cities)? - Does AI use defending range unit in its cities to defend? - Does AI use its damaged units to attack...
  20. J

    1.0.0.56 AI War and Peace?!?!

    I'm playing as Sumeria on a Shuffle Large map. No mods installed. I was somewhat aggressive with War Carts early on to steal settlers and workers from the AI, but conquered no cities. Did happen to backstab Scythia (whoops), which led to them declaring war on me around 20 turns after we had made...
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