ai

  1. Cladius

    Optimal game difficulty

    I'm playing a marathon game on Warlord difficulty and huge map, I'm at 600 AD and I find the game a bit easy, only met 3 civilizations, but already seems like I'm the best on the map anyway. I thought given VP's AI overhaul, Warlord would be more challenging (also using the mod AnC-Flavors - for...
  2. D

    Strange Diplomatic Decisions From AI

    Hey ppl! I am playing at Prince difficulty and i am number 2 at the game. Renaissance era, map commitinas.. So I like wars, i closed all the victories but domination. But i limit my borders and does not grow unlimited.. After i found out my borders i want to have, i just try to balance other...
  3. S

    Diplomacy AI bonkers

    Playing as Gilgamesh (Emperor/Standard/Continents/Standard) for a casual DV and my neighbour Cleo has been savaging Ghandi for ages, taken at least two of his cities and I butter him up enough to get friendly - to the point where we can declare a joint war on Cleo but as soon as I do I cop a...
  4. Daveyleo10

    More than 64 Civs?

    Sounds greedy I know but my pc runs quite happily with 64 civs on the giant earth map. I understand why there is a limit but after downloading custom civs I could easily push the 64 up to 70. Is this even possible or a good idea?
  5. T

    [R&F] Expectations for AI?

    What are people's expectations for the AI improvements from R&F? I've held off buying because of the lame AI but am considering the Humble Bundle deal but still reluctant given terrible AI.
  6. lqwertyp

    [R&F] AI city state murder

    Didn't find a threat regarding this in r&f, but mods, feel free to merge if so. When watching quills and marbozirs LPs, it seemed that the AI was extremely happy killing all the CS's again. Wasn't this a major problem of the summer update from last year? And did anybody else notice this when...
  7. Rockafellar

    Difficulty Level Means Nothing it's All Starting Location

    Love the Civ series and in Civ 6 have worked my way up to winning Immortal games. But in Civ 6 I can't get over the fact that the difficulty setting seems to be meaningless because: 1 - Start Locations - Almost all of the difficulty in a game is determined by your start location and it's so...
  8. T

    Is AI still brain dead?

    It's been six months since I checked in with the board on the status of the Civ6 AI. Consensus then was that it still needed a lot of work, especially combat management and AI civ management. Has it improved much? I was eyeing the 50% off sale but would rather wait until there's a working AI...
  9. MadManCam

    Automated Builders + Archaeologists BETA 0.98.2

    Steam Workshop Page Updates I am working on: - Check if hot seat mode is now properly working. If not, try to add support. - Add Automated Unit Manager to process most efficient movements. - Add UI Window to enter Settings more easily and see a list of all automated units. There should be an...
  10. Infixo

    Self-adjusting Handicap Bonuses

    An idea to discuss for an alternative approach to AI Handicap Bonuses. All values are examples, for better understanding. AI gets a bonus in regular intervals (e.g. every 3-5 turns). Bonus is given for each yield separately and is not the same (i.e. yields are valued differently). What yields...
  11. FearSunn

    More Strategy Mod v.1804_global_affairs

    OUTDATED VERSION! Current version on Steam or http://catalogue.smods.ru Numerous tweaks add more strategic depth into the game. -Player is forced to care more about city location and citizens’ management as food is not so abundant now. -Increase in units and buildings maintenance costs makes...
  12. nzcamel

    AI incompetence deliberate?

    I have wondered this for a while, and I'd like to get others thoughts on it. I think some of what we consider AI incompetence is actually deliberately put in the game to tempt us to take actions that we otherwise would not. Think of all these settlers wandering around unescorted. I'm no...
  13. S

    Has combat AI and balance been improved?

    Looking to start a new game of civilization. I am one of those who believes that civ4 is the best civ. I play it with K-mod (ai combat mod) on monarch which is like emperor on the regular game and simply love it. I was looking forward to this release but upon reading the initial reviews about...
  14. B

    Community Patch: AI Chooses Freedom Too Often

    I've been running some tests with CP and it seems that the AI has a propensity to choose Freedom, no matter the circumstances. I reported this as a bug, but it seems to be an intended feature. However, with all due respect to Gazebo and the mod team, I don't think this is leading to the balance...
  15. Corvus frugilegus

    Confused AI

    Hi all, I'm playing Greece in a rather unusual Civ 6 game at the moment (largest map, marathon speed, random continents with deeper than average water, increased luxury abundance, 24 city states, 4 AI players, and myself). Four of the real civilisations were spawned on the same continent and one...
  16. silverjaded

    AI Unit building

    Hi, what tag makes the AI want to build a unit?
  17. KayAU

    My first Deity game and why the AI needs work

    So, I decided to go for the Deity achievement, while also trying out one of the last leaders I have yet to play with, Tomyris. I don't like to play as a warmonger, but was after a quick game, so I went for a Duel map, aiming for early conquest. I restarted the game a couple of times until I got...
  18. V

    Summer 2017 patch - Combat AI

    I would like to dedicate a separate thread for the combat AI behaviour: How is it with the new patch? What has changed... for better or worse...?
  19. Temppu

    Civ specific difficulty bonuses

    The difficulty level increases in Civ games have mostly been somewhat boring in that the difficulty levels differ in only more and more overall buffed AI players with more starting units and techs and also various percentage bonuses. These buffs are also not completely transparent, because the...
  20. W

    What's up with these nonsensical war declarations?

    Seemingly out of the blue empires on the other side of the world declare war with whom I'm friends with. There's no way they can reach me or anything they really could achieve but they just do it and I can't make peace with them. Is this a bug?
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