military

  1. I

    Military Traditions X 1.02

    War Chests: Earn Gold equal to 40% of defeated units strength, unlocked at Chiefdom so you won't get stuck with an empty slot with certain leader/memento combos. War chests been around since Mesopotamia, makes sense here. Art of War: Earn Culture equal to 40% of defeated units strength...
  2. Navelgazer

    I'm a peaceful player. Civ 7 is making me learn to enjoy war.

    So, I first got into this series in Civ4, and while I've been pretty obsessed with it ever since, one major aspect that I've never really gotten into is the Military side of things. I don't think I've won, or even seriously pursued, a military victory since Civ4, and I tend to take it as a point...
  3. Mudkip1001

    Has anyone been Nuked by the AI?

    I was reading about someone's feedback on making nukes more attainable without being attached to conquering settlements in the modern age, and I thought to myself "Is it even possible for the AI to build nukes and have time to use them?". In all the games I've played the AI picks an ideology by...
  4. H

    Military Gameplay - Terrain Effects in Naval Combat

    Hello everyone, In this thread, I would like to discuss the opportunity of putting into place a movement system that makes movement in naval combat more dynamic without having to add new 3d models or tile types. Indeed, one of the things I find most unappealing with naval combat in Civ V is...
  5. H

    Military Gameplay - Specializations instead of Promotion trees

    Hello everyone, :) In the continuation of my first "Military Gameplay" thread, I also wanted discuss around another idea : replacing the current promotion trees with what I call "specialization", but would just be promotions providing a sum of bonuses and maluses to the unit and would be...
  6. H

    Military Gameplay - Doctrines instead of "Morale"

    Hello everyone, I wanted to start some conversations about unit promotions and the military in general. In this one, I'll start with "Morale" as a promotion, its impact and how it could be changed. Current situation - "Fire and Forget" Morale What is the "Morale" promotion currently. To me...
  7. King Phaedron

    2 World Wars and Competitive Score Victory

    World War 1 and 2, as Events that begin in the World Congress, likely in the Modern and Atomic Age: The conflicts will exist between the player with the highest game score, and the second highest game score, regardless of whether they are allies. The events happen automatically, putting the...
  8. B

    Couldn't get the supply reduction concept (tech)

    Wiki's explanation seems vague, because of it asking here to you guys. I hope you'll answer it. So, which definition is correct; -mil supply reducted because of your discovered tech "number" -mil supply reducted because you left behind/stepped forward at tech race, drifted away the civs tech balance
  9. Lonecat Nekophrodite

    Space Warship Designs

    OK This is not really 'historical' but a future predictions. Rightnow Space Warfare of all kind is fiction only. available in all entertainment medias (Novels, Cartoons (Comics and animated), Motion Pictures (Cinema based or TV based)). And even in these fictions. Space Warfare and Space Combat...
  10. A

    [1.0.12.9] When you run a Convert Power Plant project as Lincoln you still get a unit.

    Just as the title says, whenever you use the convert power plant project with lincoln you will still get the unit. This is insanely broken because it allows you to print infinite, essentially free, and stronger, melee units. It is also insanely fun to destroy everyone with hoards of infantry...
  11. A

    How do I beat Zombie Defense mode?

    This mode is too difficult for me, and I really need to know how to beat it. What are some tips to beat the zombies and stop them from spawning frequently? Just so you know, I'm playing as Genghis Khan on Prince difficulty and aiming for a military victory. I was close to winning but my save got...
  12. Adamiy

    Scenario Colonization

    Adamiy submitted a new resource: MOD/Scenario Colonization [RF + GS] - The World in the 14th Century, just Before the Colonization of the Americas Read more about this resource...
  13. ebcott

    Memorialize Units

    It would be cool if you can retire veteran units and create a memorial improvement or great work out of them that provides a little yield bonus of some sort.
  14. Duke William of Normandy

    [GS] A Rework of the Military.

    Armies in Civilization 6 aren't as lame to me as Religion. But they could still use improvements. 1. Campaigns and Formations For example, Campaigns would be like the Brusilov Offensive or the Gallic Wars. Players could plan out offensives to quickly sweep up enemy cities and units. However...
  15. bongimus

    [MOD IDEA] Increase CS military levy period

    Thank you for reading, and thanks for all your hard work! You guys have made this game incredibly fun, and I had an idea I was hoping to share with you guys. Would be amazing if the preset 30-turn period can be increased. As this guide points out, there are already some civs like Hungary...
  16. KrumStrashni

    Warfare Expanded Mod Family

    Warfare Expanded has recently been "reloaded" on Steam with many new additions to unit art and cultural variation. We felt it was high time to open a new thread to reflect the mod's development. The mod nod now exists in three modules: Warfare Expanded: Reloaded (basemod); Expansions...
  17. Mklangelo

    [BNW] So it's been a few years...

    But I'm playing again and my favorite game is Babs for the Science win. Some of the strategies I use are, if it can be done in a timely manner is to open both Tradition & Liberty and use them simultaneously as needs dictate. I research Pottery > Writing/Archery and any techs I need to get...
  18. dwcole78

    [Vanilla] Measuring military might

    In civ 4 and 5 you had demographic data along with lists every so often for various things that could help you keep track of where you were compared to the AI. You can do this for victory conditions, tech, social tech, arguably easier in six than in five. I haven't found a good way to keep...
  19. chrisgatt7

    CIV VI Realism and House rules

    I want to start out by saying how much I love CIV VI. Its an amazing game and truly in my opinion the best Civilization game. Though I wish we had the amount of Mods Civilization V does. That being said I love realism, so I have created some basic house rules from the Industrial age onward to...
  20. G

    How to disable military supply feature?

    Title says it all. Doesn't seem like it's balanced very well for the types of games I like to play. Easiest solution for me is just to disable it or disable the penalties which I'm hoping shouldn't be too hard.
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