modding

  1. Unendingfear

    Dynamic Names: How to modify?

    I was poking around in the XML files to try to figure out how to modify the Dynamic Names portion - I wanted to add a little more hi-tech styled names to go with technocracy and whatnot - and I seemed to be unable to locate the appropriate files. I checked the docs and it referenced the civics...
  2. J

    Modding Problems

    I am very new to modding Civ v. And by new I mean that I just started 4 days ago. I made multiple versions of the same mod and not a single one work eventhough modbuddy said their was no error. I watched youtube and read guides on how to mod. I did everything they said but its still not working...
  3. T

    [BNW] Making Seaports Give 15XP

    Hey Guys, So in the latest mod I am making one of the Unique Buildings is the Seaport, renamed Military Harbour, and the only change I want it to have is that it gives +15xp to all sea units. I have attached the file and so you can see :). New to modding and so far this is the only major...
  4. A

    CANT GET FIRETUNER TO WORK PLEASE HELP!!!

    I cant get the civ 6 firetuner to interact with civ 6. I start up firetuner and the game, load a game, and nothing comes up in the firetuner. nothing, just a blank screen. ive never ever used firetuner before even on civ 5. I could use a step by step on what to click, type, whatever it takes to...
  5. S3rgeus

    Civ6 Modding Evaluation

    While developing the Wheel of Time mod for Civ5, we've been considering migrating our work from Civ5 to Civ6, now that the modding tools have been released. I'm in the process of evaluating how well Civ6 will work for WoTMod and will be using this topic to post updates about the work I'm doing...
  6. S3rgeus

    Browse IconTextureAtlases (and Localization) tables?

    I've succeeded adding new Atlas entries to the IconTextureAtlases using the UpdateIcons action, but unlike Civ5 it doesn't seem like the existing IconTextureAtlases table is present in the debug database (the one at %USERPROFILE%\Documents\My Games\Sid Meier's Civilization...
  7. RoxyRiku94

    [BNW] Lua Functions do not work properly

    Hey Guys, I'm RoxyRiku94 again. I managed to complete my first civilization, but whenever I try to load the mod for testing purposes into the game, Civilization V crashes. I loaded the mod alone to make sure that it was my modded civ that causes the CTD. This particular log entry has took my...
  8. Gushis

    Unique Building not showing up?

    I'm making a new civilization and the unique building isn't showing up (not in civilopedia as well) for some reason. I'm new to this so idk what to do. Thanks for your help :D
  9. Bodigit

    Hey Firaxis, civ6 SDK? or NO Civ6 SDK- Tell US!

    Many of us paid $60.00 for the fun of modding as much as for playing the game. Sure, I and many others are manually modding, but that is not getting our money's worth. If you had not intended on providing the SDK this time around, it would have been polite to inform us at launch. Yea, your...
  10. Sir Monster The Great

    Doing Myths

    I've been modding recently, readjusting the myths to have a :culture: bonus when Writing is researched and wont give :science: when Biology is researched. All myths go obsolete when Compulsory Education is researched. For the most part it works, but sometimes it spits errors out at me.
  11. Catharz

    Issue setting games speed

    Hi, I'm trying to convert my Civilization 5 mod to Civilization 6. The logs say the DB has been updated, and the new game speed is selectable from the menu. But as soon as I start the game I get a Lua error saying that GameSpeeds is nil. The list of GameSpeeds and the selected GameSpeed seem...
  12. isau

    Tutorial: Modding with SQLLite Studio (PC)

    Hello everyone, I've relied on the community a lot for help over the past few weeks and wanted to give back with a quick tutorial to help other people along. I'm aware there are some tutorials on using SQL out there, but I didn't see anything grounded in using a particular toolset. The intent...
  13. SJSerio

    Map Planning Templates

    With the strain of using the hidden World Builder in Civilization VI, I thought that it might be easier to draw out custom maps before creating them in the WB. I have created Hex map templates for just such a reason. I created them using Campaign Cartographer 3 from ProFantasy. For any...
  14. SJSerio

    World Builder Problems

    So, I created my first map in the included (but hidden) worldbuilder. Nothing that I will likely share. I certainly want the official tools to be released before trying anything significant. I really hope that their will be an external editor. I liked certain aspects of the included one...
  15. SJSerio

    Game Speed Editing

    I was looking at the gamespeed.xml file for Civ VI to see what would need to be modified to change how it works. Basically, I am looking for Epic speed in tech and civics (and time) with Standard production (and everything else). I am a bit confused with the values in the file and what they...
  16. Pawelec123456

    [BNW] Is it possible: advanced tile improvements (minor cities)?

    The idea is to add a special civilian unit, the Governor (cannot be bought, like VP Settler and Archeologist), who can construct a Hamlet tile improvement. Hamlets are satellites of cities, which work somewhat like Civ6 districts (but in a much less thematic and much more universal fashion)...
  17. A

    CIV 6 nuke missile animation

    Hi guys.... Do you think it would be possible to get the CIV 6 nuclear missile animation (where you watch it being launched and flying and then hitting the target city) and put it into a CIV 4 BTS / A New Dawn Mod game? I think this would give a much needed sense of realism, as the usual CIV4...
  18. Deliverator

    Rough Guide to Units.artdef

    People have been asking for a guide on editing Units.artdef so here is a rough guide. Some or all of this might become redundant when the mod tools are released so I'm keeping it rough! Note: This was written before the Asset Editor was released (as part of the Civ 6 SDK). Now you have the...
  19. Krampiszman

    [BNW] How to create a new religion?

    Hello! I am trying to create a new civ 5 mod that adds a new religion to the game. Only problem is, I have no idea how to do it. Could someone help me? Please note that I am not using modbuddy since my version of the game does not support it. Thanks, -Kramp
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