modding

  1. Geekob

    WorldBuilder functions not working

    I found some useful functions in worldbuilder lua files but it seems im not able to use them. Its kind of weird since I can run those commands in runtime through firetuner. Lua doesnt throw any error, it just doesnt execute them. Im using ImprovementBuilder also, and it works even outside debug...
  2. Geekob

    [SOLVED] Lua cross-referencing?

    I want to make Utils file for some utility functions, but I cant do that for some reason. I used require("..."), include("..") but nothing seems to work. I included that Utils.lua into LuaScripts, but console is still crying about not knowing the used function. Am I missing something? include...
  3. Geekob

    Visibility problem

    Hi guys, I have a small problem. Im making outpost mode where forts get adjacent territory. I added feature where if fort is pillaged or removed and its territory is not directly connected to any city, it will lose it. But I have problem with visibility. It removes owner, but area keeps visible...
  4. Geekob

    Modding process optimizing

    Hi there, I recently started modding using modbuddy. I made few unit changes, new technologies and so on. I pretty much understand how to add/remove/edit stuff but I feel like Im doing things inefficiently. I mean there is no whispering or autofilling, nor error/warning detecting. I feel like...
  5. I

    Adding Icons and Images?

    With no luck, a friend and I have attempted to follow the current guides to add icons and images to our mod. We have tried following both https://forums.civfanatics.com/threads/how-to-add-loading-screens-icons-kill-cleopatra-in-the-dip-screen-make-blp-files.611608/ and...
  6. Wolfdog

    Quickly Convert a Civ5 Diffuse to Civ6 PBR

    Please note this is a quick and not a high quality method. There are commercial options that give better results. Blender also does texture baking but I have found it difficult to get good results. Prerequisites Civ5 (or Civ4) unit that you have converted using @Deliverator tutorial and have a...
  7. SlySlySly

    (closed fixed) Custom Agenda Help

    I'm working on a custom civ and leader. I need help with the agenda. Agenda: Kakushintekina Jogi - "Innovative Ruler," likes civilizations with a high science output and happy people, dislikes civilizations that have barbarians or rebels near their cities. Can someone help me make this? Please?
  8. SlySlySly

    Making a civ. Colour files do NOT apply

    Hallo. I need some help with my mod. Something is not working with it. I created custom colours, but they don't appear in game. What am I missing? I feel super lost. I checked everywhere and I don't know how it works... Colors <GameInfo> <Colors> <Row>...
  9. rmgerro

    Double EXP?

    I'm working on making my own civ. I want the leader ability to be, "Units receive double exp while defending". Is there an easy way to do this?
  10. SlySlySly

    Civ Music

    If I am creating a civilization, how would I go about giving it music. Either adding my own, or using an existing music set? Has anyone figured it out yet? If I can't set up my own, I prefer China's music
  11. SlySlySly

    Building and unit?

    I'm working on a new civ. The problem is I'm sure the building and unit are off. I don't know how to define the visuals, as well as make certain things like amenities work. This is what I have so far. Building: <GameInfo> <Types> <Row Kind="KIND_BUILDING" Type="BUILDING_ROZUPAGODA"/>...
  12. IgorS

    City Lists - How to mod them? - SOLVED

    How to mod city lists. I want to thank everyone who tried to help me (see discussion below). OK, now the solution. We will change the city list for Sumer. 1. We will create a brand new city list in an XML file, like this: 2. We go to our mod properties and then to "In-Game Actions". We add...
  13. B

    Trouble with new Citystates

    Hello guys, I made some custom citystates that I'll use for a custom map, and at the moment one problem happens to me: When I want to place the citystate on my map, it doesn't exist. But they are shown as leaders. So instead of a CS called Andorra, there is a leader called Andorra, how can I...
  14. AtomicSoviet

    Error when building solution

    Hello everyone, I'm new to modding and I am trying to make a new mod that adds Georges Pompidou as a leader for France. But when I try to build my solution using the ModBuddy I get this error : The command ""C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI...
  15. Vhaldez

    [Idea] Boer Civillization

    After several attempts at coding one myself, I'm going to accept defeat and throw my idea on here for a more experienced modder to pick up. Hopefully this suggestion is simple enough to ensure there are no significant obstacles for anyone who actually knows what they're doing. Paul Kruger: The...
  16. SlySlySly

    Dummy Amenity Building start in city center?

    I was wondering how it would be done to make a building that isn't really there, more of like a non-existent existing building. It would boost amenities by 3. I realized that might have been confusing, so let me explain clearly. 1. It's a building in city center 2. It starts in all cities, not...
  17. SJSerio

    Natural Wonders in World Builder

    So, I've been creating a map in the World Builder for Civ VI. However, I have noticed that when I attempt to add some Natural Wonders to the map, the cursor remains red no matter where I move it on the map. Some I can find a place after some searching, but others (like Yosemite) I can't seem...
  18. Stikarz

    Can somebody help me with my CustomCiv?

    I followed this video exactly how he did in said video, but It won't show up on the mod bar. Video: If you could help me, this is the file:
  19. IgorS

    How to change text?

    Hi. I am trying to mod Civ VI, nothing too complex, just changing the text and city lists. I try what I did in Civ V, but it appears that there is something new about Civ VI modding I just don't know, and can't find the answer anywhere. For starters, I want to change Frederick Barbarossa's name...
  20. G

    LUA Code Help - Generating Great Persons

    Following on a recent thread about a creating a civilization trait granting a great persons upon construction of a district (after a specific technology is researched), I tried and ultimately gave up coding this in XML. The Modifier available in XML...
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