vox populi

  1. gwennog

    [Custom Civ] Tomatekh's Kyivan Rus' (Yaroslav the Wise) for VP

    Kyivan Rus' (Requires VP4.8 at least for full compatibility) (Tested operational up to 4.21.2) Download Here Leader - Yaroslav the Wise UA - From the Varangians to the Greeks :trade: Trade Routes with :c5citystate: City-States generate +1 :c5influence: Influence per turn per each owned...
  2. M

    vox populi EUI help

    the small box above the map detailing terrain type, improvements and resources seems to have been removed by the EUI mod. Is it possible to enable it because fallout does not always appear for me so I often rely on that box when looking for it, roads are also blocked by improvements sometimes so...
  3. jarcast2

    Jarcast's Duchy of Amalfi for VP 8

    Discussion thread.
  4. jarcast2

    [Custom Civ] Jarcast's Duchy of Amalfi for VP

    Amalfi DOWNLOAD Leader - Manso I UA - Prima Repubblica Marinara Receive :c5culture: Culture and :c5greatperson: Great Diplomat points when expending Great Merchants and Admirals. Coastal and Merchant Buildings and Wonders provide +2 :c5production: Production, +2 :c5culture: Culture, +2...
  5. TheOneHitPupper

    Add "DistressFlatReduction" column to VP CityEventChoices table?

    Hello, I'm trying to make a mod incorporating more Events into the Vox Populi mod, specifically using the Unhappiness system to make events more realistic. An example is a bank robbery CityEvent that when the CityEventChoices is picked, the city produces -1 Unhappiness from Distress. I see that...
  6. Recursive

    Vox Populi Diplomacy Feedback

    Remaking this thread to collect additional feedback on Vox Populi's Diplomacy AI. This is a companion thread to a series of tutorials/guides that I will be posting in this stickied thread: https://forums.civfanatics.com/threads/vox-populi-diplomacy-guides.683886/ These guides will explain how...
  7. Recursive

    Vox Populi Diplomacy Guides

    Vox Populi Diplomacy Guides Hello, all! I would like to make the improved diplomacy mechanics in Vox Populi easier for the community to understand. This guide has four main goals: 1) Answer questions and increase community awareness of how the diplomacy AI works, including how all the mechanics...
  8. Recursive

    New Version - 3.6.2 (May 27, 2023)

    Hey all, New version inbound. All proposals from the fourth session of the VP Congress are now implemented, including the accursed espionage rework proposals (which I thankfully didn't screw up with a third time :crazyeye:). Also contains some useful UI improvements from Enginseer, tactical AI...
  9. jarcast2

    Jarcast's Some More City-State Leaders for VP 3.2

    Discussion thread.
  10. jarcast2

    Jarcast & pineappledan's Hittites for VP 7.1

    Discussion thread.
  11. Recursive

    New Version - 3.5.4 (May 20, 2023)

    Hey all, New version inbound. All proposals from this VP Congress except for the espionage rework are ready for playtesting, and some bugs have been fixed. Changelog: General - Added detailed instructions on how to create new releases to the Vox Populi Installer Files folder on the repository...
  12. jarcast2

    Jarcast's Nan Madol (VP) 5.1

    Discussion thread.
  13. jarcast2

    [Custom Civ] Jarcast's Nan Madol for VP

    Nan Madol DOWNLOAD | Steam | Pictures Leader - Isokelekel UA - Tiahk En Sapw At :c5science:Masonry workers may build on Atolls Great People Improvements that yield +1 :c5greatperson: Great General point and +10% :c5production: Production toward Wonders. Reefs, Atolls and Coral provide +2...
  14. Recursive

    New Version - 3.4.2 (May 11, 2023)

    Hey all, New version inbound. Contains LOTS of balance changes, mainly from implemented VP Congress proposals. A few housekeeping announcements: - I made some mistakes on the vote for the Espionage Rework Proposals. One proposal - Changes to Spy Mission Selection (the most popular, and one...
  15. amateurgamer88

    AG Civ Pack Mod for AGYRM v0.6

    Adds additional civs to AGYRM with their own unique set of kits and balanced to AGYRM. v0.4 Civs are: Celts Split France Split Germany Split Greece Split Huns Split Inca Split India Split Indonesia Split Iroquois Split Japan Split Korea Split Maya Split Mongolia Split Morocco Split Netherlands...
  16. jarcast2

    Jarcast's The Etruscans for VP 4

    Discussion thread.
  17. jarcast2

    [Custom Civ] Zimbabwe for VP

    Zimbabwe DOWNLOAD Leader - Nyatsimba Mutota UA - Kalanga Legacy Cities gain :c5production: Production from unique improved Resources nearby, scaling with Era. Receive a Trade Route slot for every 4 improved Cattle resources. Mines and Pastures provide +1 :c5gold: Gold, +1 Border Growth...
  18. gwennog

    JFD-US-DMS-THP-G&H's Ireland - Brian Boru for VP v.9

    Adaptation of Ireland from several great mods for Vox Populi. Does not require the original mods. To talk about it Credits: (All Rights Reserved to original authors) For JFD's Ireland (Brian Boru) JFD: Author. Janboruta: Art (Civ Icon, Leader Icon, Unique Component Icons, Leaderscene,)...
  19. Recursive

    New Version - 3.3.1 (March 26, 2023)

    Hey all, Just a few bugfixes and improvements for this new version. Changelog: Additions - Added compatibility code for L. Vern's squads modmod (required to add customization options) Balance Cities - Can no longer purchase tiles with Gold if they contain enemy units Tactical AI -...
  20. Tekamthi

    Recon Terrain Specialization (VP) 2

    Reduces VP's recon movement cheese via redistribution of movement bonuses, adding alternative promotion path to VP's "Trailblazer" recon promos, as well as naval-oriented recon bonuses.
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