Kyivan Rus'
(Requires VP4.8 at least for full compatibility)
(Tested operational up to 4.21.2)
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Leader - Yaroslav the Wise
UA - From the Varangians to the Greeks
:trade: Trade Routes with :c5citystate: City-States generate +1 :c5influence: Influence per turn per each owned...
the small box above the map detailing terrain type, improvements and resources seems to have been removed by the EUI mod. Is it possible to enable it because fallout does not always appear for me so I often rely on that box when looking for it, roads are also blocked by improvements sometimes so...
Amalfi
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Leader - Manso I
UA - Prima Repubblica Marinara
Receive :c5culture: Culture and :c5greatperson: Great Diplomat points when expending Great Merchants and Admirals.
Coastal and Merchant Buildings and Wonders provide +2 :c5production: Production, +2 :c5culture: Culture, +2...
Hello, I'm trying to make a mod incorporating more Events into the Vox Populi mod, specifically using the Unhappiness system to make events more realistic.
An example is a bank robbery CityEvent that when the CityEventChoices is picked, the city produces -1 Unhappiness from Distress. I see that...
Remaking this thread to collect additional feedback on Vox Populi's Diplomacy AI.
This is a companion thread to a series of tutorials/guides that I will be posting in this stickied thread: https://forums.civfanatics.com/threads/vox-populi-diplomacy-guides.683886/
These guides will explain how...
Vox Populi Diplomacy Guides
Hello, all! I would like to make the improved diplomacy mechanics in Vox Populi easier for the community to understand. This guide has four main goals:
1) Answer questions and increase community awareness of how the diplomacy AI works, including how all the mechanics...
Hey all,
New version inbound. All proposals from the fourth session of the VP Congress are now implemented, including the accursed espionage rework proposals (which I thankfully didn't screw up with a third time :crazyeye:).
Also contains some useful UI improvements from Enginseer, tactical AI...
Hey all,
New version inbound. All proposals from this VP Congress except for the espionage rework are ready for playtesting, and some bugs have been fixed.
Changelog:
General
- Added detailed instructions on how to create new releases to the Vox Populi Installer Files folder on the repository...
Nan Madol
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Leader - Isokelekel
UA - Tiahk En Sapw
At :c5science:Masonry workers may build on Atolls Great People Improvements that yield +1 :c5greatperson: Great General point and +10% :c5production: Production toward Wonders.
Reefs, Atolls and Coral provide +2...
Hey all,
New version inbound. Contains LOTS of balance changes, mainly from implemented VP Congress proposals.
A few housekeeping announcements:
- I made some mistakes on the vote for the Espionage Rework Proposals. One proposal - Changes to Spy Mission Selection (the most popular, and one...
Adds additional civs to AGYRM with their own unique set of kits and balanced to AGYRM.
v0.4 Civs are:
Celts Split
France Split
Germany Split
Greece Split
Huns Split
Inca Split
India Split
Indonesia Split
Iroquois Split
Japan Split
Korea Split
Maya Split
Mongolia Split
Morocco Split
Netherlands...
Zimbabwe
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Leader - Nyatsimba Mutota
UA - Kalanga Legacy
Cities gain :c5production: Production from unique improved Resources nearby, scaling with Era.
Receive a Trade Route slot for every 4 improved Cattle resources.
Mines and Pastures provide +1 :c5gold: Gold, +1 Border Growth...
Adaptation of Ireland from several great mods for Vox Populi. Does not require the original mods.
To talk about it
Credits:
(All Rights Reserved to original authors)
For JFD's Ireland (Brian Boru)
JFD: Author.
Janboruta: Art (Civ Icon, Leader Icon, Unique Component Icons, Leaderscene,)...
Hey all,
Just a few bugfixes and improvements for this new version.
Changelog:
Additions
- Added compatibility code for L. Vern's squads modmod (required to add customization options)
Balance
Cities
- Can no longer purchase tiles with Gold if they contain enemy units
Tactical AI
-...
Reduces VP's recon movement cheese via redistribution of movement bonuses, adding alternative promotion path to VP's "Trailblazer" recon promos, as well as naval-oriented recon bonuses.
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