Hi everyone,
Nothing too special, but I'll drop a new release to start the new year off right!
This is a semi-experimental release and another release will be coming soon to fix more bugs and add more features.
Needs testing, some bugs might be present.
Changelog:
General
- The...
barbs no longer sacrifice civilians to the volcano
experimental
galley now has a prereq tech
happy new year!
lots of ui improvements
new version
tactical ai now much smarter
voxpopuli
Hello there, I've playing CIV 5 offline for 10 years now. After playing deity for 6 years on and off,
I found VP this December and decided to switch to it immediately.
Everything seem new to me, so I decided to watching youtube (deity playthrough) and reading information
about tech, policy...
Adds Catalonia, led by Guifré el Pelut. For use with VP and optionally MUCfVP
To talk about it
Artistic Credits (All Rights Reserved to original authors) :
Hespèrion XXI & Jordi Savall - Mare Nostrum : Peace Theme - El Cant dels Ocells
Jordi Savall - La Capella Reial de Catalunya - Le Concert...
Hello world! After many delays, it is finally here! Vox Populi version 3.0, which I hereby dub "The Great Integration", arriving just in time for the end of November 22, 2022!
This version notably integrates several modmods into base VP:
- Religion Spread
- Promotion Flags for VP (EUI only...
22/2022
bigtime ui changes
early xmas present
guess who's in rome? barbarians!
hardcoding begone
kidnap specialists bug is slain
new version
the great integration
unhappiness is no longer insane
voxpopuli
The Implementation Phase for Session #8 has begun and will continue until Unknown at 12 AM CDT.
For information on each VP Congress Phase, please read the guide: https://forums.civfanatics.com/threads/vox-populi-congress-guide.678962
The VP Congress is currently in a Special Session for the...
This proposal is a counterproposal of this one : Proposal: Replace double movement promotions.
I'm trying to clarify what I understand of the proposal above, whilst adding a bit of my own touch to it (if you feel I shouldn't do a proposal, feel free to remove this one devs).
So, here it is ...
Hey everyone,
New version inbound! We have major balance changes this version in a number of areas, notably Happiness, Technologies, Skirmishers and some Buildings, which we are excited to see you playtest!
In addition, today's release marks the formal beginning of the first session of the VP...
balance changes galore
finally fixed the road building thing
great engineers are no longer useless lategame
happiness system rework
lots of crash fixes
new version
the great game lengthening
voxpopuli
vp congress
This mod adds USnF support for Vox Populi and its components.
If you always play with Vox Populi, I recommend you to get the full Unit Scaling and Formation for VP instead.
This support file is only for those who are occasionally playing with Vox Populi, but also sometimes play with other mods...
The Vox Populi Congress is a formal system to propose changes to the mod which will be run by me, Recursive (the Host) throughout the year. It began on October 1, 2022.
VP Congress Phases
Anyone who wishes to propose a change to the mod (even if they're just a player and not a coder!) can go...
Hello everyone! Major announcement today!
For some time now the VP devs have heard feedback that the current player-led balance change process is unsatisfactory in several ways. Some problems that have been discussed here include:
There is a general lack of communication between devs and...
Catalonia
Download here
Leader - Guifré I el Pelut
UA - Consolat de Mar
+15 :c5culture: Culture when tiles purchased and +30 :c5gold: Gold when earned (scaling with Era). Each tile acquired give a boost to the progression of each :c5greatperson: Great People in the city...
After installing this version with the autoinstaller, please see this post for a DLL replacement that fixes crashes: https://forums.civfanatics.com/threads/new-version-2-6-august-16-2022.678491/page-7#post-16324903
Hey all,
New version inbound. We discovered and fixed a lot of bugs over the...
blockade rework
bugfixes galore
finally nerfed songhai
nerfed city healing
new farm types
new resource valuation
new version
the cavalry has arrived
voxpopuli
Hey all,
New version inbound. Major features include friendly units un-blockading owned tiles, a revamped top panel and loading screen tips from balparmak, adjustments to strategic resource valuation, possibly fixing multiplayer being horribly broken, and the removal of the cap on City-State...
Current version of JFDs RTP Sovereignty mod is broken and doesn't work.
I found the idea and mechanics of it really cool, so I made a full adaptation of it to Vox Populi (EUI)
The description of what mod does you can find in the above URL, here I present only changes that I have made to the...
As requested, here is the current AI valuation for strategic and luxury resources, converted into pseudocode plaintext.
If forumgoers can suggest/agree on a better valuation, I can code it, within reason.
Strategic Resource - AI is Buying
Current Game Era = Average era of all majors. 0 in...
Misc. Tweaks for VP
Download Here
This merges my Logistics Skirmishers and Lategame War Rebalance mods. Forgive me for the generic name; I'm bad at this.
My goal, like with @pineappledan's tweaks, is to eventually get enough support to merge some of these changes into base VP so I can maintain...
Hey all,
New version inbound. I'm not feeling creative, so I'll just let the changelog speak for itself. Thanks to @Rekk, @balparmak, @pineappledan, @ilteroi, @Gazebo for assorted changes and fixes.
Changelog
General
- Lots of text fixes
- Performance improvements
AI
- Significant...
Hi, first of all this is my first post in this awesome community, and im here since the amount of people who still create stuff for this game is trully amazing
- :c5capital: Basically something like what was done in the Cultural Diffusion mod, by giving the citizens of each city a nationality...
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