pineappledan
Deity
any sql file
I understand, hopefully you can take some time off and keep supporting this mod at your own pace.I do intend to, but I must admit I have lost steam on modding, and am feeling quite burnt out.
Yeah maybe we can vote it into the next congressIs there any chance for 4UC to included into VP?
I understand that modmod breaking changes are a bit annoying but I really hope that 4UC won't become dead.. One of the best modmods ever
I don't think it will become dead. Once they get the # of World Congress sessions down, it should be easier for modmoders to adjust. I think it was PDan who said it was not possible to keep up the modmods with all the quick succession of changes happening to VP.Is there any chance for 4UC to included into VP?
I understand that modmod breaking changes are a bit annoying but I really hope that 4UC won't become dead.. One of the best modmods ever
Will be 4UC compatible with VP 3.2 or update needed?
And I understand him. I won't update my VP without 4UC so I stay away from 3.x as far as I am concerned.I do intend to, but I must admit I have lost steam on modding, and am feeling quite burnt out.
Pdan released a version that's compatible with version 3.0: it's 4UC v84.And I understand him. I won't update my VP without 4UC so I stay away from 3.x as far as I am concerned.
VP3.2 seems to work with 4UC; it hasn't caused my 3.2 games to crash. I've only played a bit of one game with the new Rome though, so your mileage may vary.Will be 4UC compatible with VP 3.2 or update needed?
As others have mentioned its not fully updated, though is playable on new VP versions. There are some minor issues with parity where some civs have lost bonuses on unique buildings because in recent updates buildings gained bonuses and the 4UC uniques have not (i.e. unintentional nerfs). Generally its not that big of a deal though. Still going to be using it for my games.Will be 4UC compatible with VP 3.2 or update needed?