Ok, the update is up. Im heading to Melbourne tomorrow morning, so stats, map, and our first flashpoint will follow when I return. The flashpoint, so you can prepare yourselves, will concern the Chaos/Imperial war.
Im thinking of a rules change and Id like your input. Currently, players can afford, at best, one capital ship each. The vulnerability of shipyards and the high price of ship means that is you lose your capital ships, you basically lose any ability to project yourself. Id like to change the costs of building naval vessels and shipyards to half of their current prices, but Ill only do this if the player base supports it.