FXS_Gilgamesh
Firaxian
- Joined
- Jul 30, 2024
- Messages
- 50
Hey everyone! We're officially in Early Access, and from the entire Firaxis studio, we just wanted to take a moment to say... thank you! Seriously.
The studio’s just released a message I hope you all take a look at here: https://civilization.2k.com/civ-vii/news/message-from-firaxis-games/
But, I also wanted to take the time to summarize some major highlights and notes from your community team:
We’re actively listening to your feedback.
Over the last few days, the team has been poring over your feedback, including our most recent Steam Reviews during the Early Access period. As stewards of the Civilization franchise, we hold ourselves to a high standard and are striving to create the best game possible. Civ really would not have come this far without you, and your opinions matter so much to us!
In response to your feedback, we’ve identified three key areas that we’re prioritizing. We will share a development roadmap as soon as we can, in the meanwhile, our focus is on the following:
We’ve also already rolled out our Day 0 (https://civilization.2k.com/civ-vii/game-update-notes/) patch, which includes a number of fixes and QOL improvements, which will be available right when you start playing. Keep sharing your thoughts; Civ VII is just getting started, and we're excited to keep sharing with you.
Where to leave feedback and where to submit issues:
As part of our commitment to take in your feedback and keep you updated, we've sort-launched an official Discord channel (please mind our dust while we get things settled). This will be a new space for providing feedback, talking with other Civ players, and getting updates directly from the dev team. We're still in beta, so join us while we grow: https://discord.com/invite/civilizationofficial
We also are aware that some players are experiencing some bugs and crashes in the game, and we have a team committed to help resolve. Please give us some patience as we investigate the scope and severity of some issues. If you’re experiencing a bug or crash, it’s hugely helpful for our team if you submit a ticket through our feedback portal (select Civ VII in dropdown): https://support.civilization.com/hc//requests/new
To see if an issue is already on our radar, you can check out this page for known issues: https://support.civilization.com/hc/en-us/community/topics/35818812180371-Civilization-VII
Lastly, for new players, we’ve got resources.
If you're new to Civ or just looking for some tips, we've also launched the New Settler's Hub (https://civilization.2k.com/civ-vii/new-settlers/), a one-stop-shop for new players. We can't wait to see where your first few empires take you.
Thank you as always for being the best fans in gaming. We can't wait to grow and build the future of Civ VII with you, and we’ll see you in the game.
The studio’s just released a message I hope you all take a look at here: https://civilization.2k.com/civ-vii/news/message-from-firaxis-games/
But, I also wanted to take the time to summarize some major highlights and notes from your community team:
We’re actively listening to your feedback.
Over the last few days, the team has been poring over your feedback, including our most recent Steam Reviews during the Early Access period. As stewards of the Civilization franchise, we hold ourselves to a high standard and are striving to create the best game possible. Civ really would not have come this far without you, and your opinions matter so much to us!
In response to your feedback, we’ve identified three key areas that we’re prioritizing. We will share a development roadmap as soon as we can, in the meanwhile, our focus is on the following:
- Prioritizing UI Improvements: Our top priority is improving the UI. We need some time to digest all of your feedback, but some areas that we're already looking into include making UI interactions more intuitive, improving map readability, fixing areas of polish like formatting, and more. We're committed to getting this right, and will share more details as soon as we can.
- Implementing Community-Requested Features: Several key features that we've seen you ask for will be included in upcoming patches as free updates, and we'll continue to work with the community to improve and add to the game. We're still working on exact timing, but can share the following items are being prioritized:
- Adding Teams to multiplayer games so you can play cooperatively
- Allowing full player counts in multiplayer in all three Ages through refinements to our Distant Lands system.
- Allowing you to pick your starting and ending Age to allow for single or double Age games
- Providing a wider variety of map types
- Enabling city and religion names to be customized
- Adding in hotseat multiplayer
- Rolling Out Quality-of-Life Updates in Patch 1.1.0 (Deploying in March): Work is already well underway on Patch 1.1.0, which includes fixes and adjustments that were already on our radar. This list includes quality-of-life UI adjustments, ongoing AI balance and improvement, adjustments to diplomacy and crises, plus additional bug fixes.
We’ve also already rolled out our Day 0 (https://civilization.2k.com/civ-vii/game-update-notes/) patch, which includes a number of fixes and QOL improvements, which will be available right when you start playing. Keep sharing your thoughts; Civ VII is just getting started, and we're excited to keep sharing with you.
Where to leave feedback and where to submit issues:
As part of our commitment to take in your feedback and keep you updated, we've sort-launched an official Discord channel (please mind our dust while we get things settled). This will be a new space for providing feedback, talking with other Civ players, and getting updates directly from the dev team. We're still in beta, so join us while we grow: https://discord.com/invite/civilizationofficial
We also are aware that some players are experiencing some bugs and crashes in the game, and we have a team committed to help resolve. Please give us some patience as we investigate the scope and severity of some issues. If you’re experiencing a bug or crash, it’s hugely helpful for our team if you submit a ticket through our feedback portal (select Civ VII in dropdown): https://support.civilization.com/hc//requests/new
To see if an issue is already on our radar, you can check out this page for known issues: https://support.civilization.com/hc/en-us/community/topics/35818812180371-Civilization-VII
Lastly, for new players, we’ve got resources.
If you're new to Civ or just looking for some tips, we've also launched the New Settler's Hub (https://civilization.2k.com/civ-vii/new-settlers/), a one-stop-shop for new players. We can't wait to see where your first few empires take you.
Thank you as always for being the best fans in gaming. We can't wait to grow and build the future of Civ VII with you, and we’ll see you in the game.