A New Dawn Beta Builds

You need to make a MASSIVE reminder to fix Pol Pot's XML Loading error :).
 
For some reason, the download is really sluggish for me. It just sort of stops after a few seconds, and I have to pause/start it to make any progress.

Any idea what's causing this, or suggestions for an alternative download? I suppose I could babysit the download through all 110 MB, but I'd much prefer to not have to do that if there's a way not to. :lol:
 
For some reason, the download is really sluggish for me. It just sort of stops after a few seconds, and I have to pause/start it to make any progress.

Any idea what's causing this, or suggestions for an alternative download? I suppose I could babysit the download through all 110 MB, but I'd much prefer to not have to do that if there's a way not to. :lol:

By chance do you live in an Anti-Google country (aka China)? My download provider is Google, and I know China and Google have had... issues lately, so your download could be purposely stalled. I know the server is fine, I get 3mb/s from it here.

I have been checking your "To Do List" every day sicne you have posted it and this is quite helpful to know what you are working on and have finished. Also please do not forget/push the "Misc Buildings" to next update.

I won't. Everything on that list will be checked off before a final release.
 
Oh well. We know that Google are anti-American :P
 
I whant to build the Clerks Master Guild but its grayed out as all other Master Guilds except of the Drapers Master Guild. I have all Requiremnts I could find for the Artists and Clerks Master Guild but cant buld them.

The City have the Servants Guild Hall and no Corp is there so fare , I also have more the the 4 Libarys (Teaters) and Music Tech is also Researched. The only Corp founded so fare is the fishmongers guild.
(Beta 10)
 
OK, i took out RoME from the game and i am not so far experiencing any double buildings (i just got into the industrial era);),(very very stable, so far) so it looks like there is something wrong with that modcomp.:(

A couple of things i have noticed is that the Worlds Fair is in one city, WHILE in another one also. Then it moved from the (right city) into another city and it was gone from there, but the one (left side remained again) and it was in another city as it said.:crazyeye:

Also i have Christianity in as my State religion and have built the King Richards Crusade, but this is the first time i have noticed that ANOTHER civ also has made a Crusader but no KRC, so it should not have been built:confused: OH yeah, i have on Rev only.
 
I whant to build the Clerks Master Guild but its grayed out as all other Master Guilds except of the Drapers Master Guild. I have all Requiremnts I could find for the Artists and Clerks Master Guild but cant buld them.

The City have the Servants Guild Hall and no Corp is there so fare , I also have more the the 4 Libarys (Teaters) and Music Tech is also Researched. The only Corp founded so fare is the fishmongers guild.
(Beta 10)

Are they listed as competing corporations? You can't build two competing corporations in the same city.

OK, i took out RoME from the game and i am not so far experiencing any double buildings (i just got into the industrial era);),(very very stable, so far) so it looks like there is something wrong with that modcomp.:(

A couple of things i have noticed is that the Worlds Fair is in one city, WHILE in another one also. Then it moved from the (right city) into another city and it was gone from there, but the one (left side remained again) and it was in another city as it said.:crazyeye:

Also i have Christianity in as my State religion and have built the King Richards Crusade, but this is the first time i have noticed that ANOTHER civ also has made a Crusader but no KRC, so it should not have been built:confused: OH yeah, i have on Rev only.

Hmm, World Fair issues again... I'm sick and tired of that stupid thing; I'm going to have to move it to the SDK it seems.

The only reason I can come up with for the crusaders spawning is in a revolt of some kind... That's strange. Could you turn on cheatcodes, and switch to them to see what's going on? (CONTROL-L to change leaders)
 
That red interface is horrible, but then I dislike red. From where did you get it? Afforess may wish to include it, in addition to that brown/flame orange theme he currently calls dark red.
 
That red interface is horrible, but then I dislike red. From where did you get it? Afforess may wish to include it, in addition to that brown/flame orange theme he currently calls dark red.

I know, I'm personally a fan of the coal or the standard blue.
 
I quite like the coal and the "Dark Red" has that nice brown HUD, but also the distracting flame-orange background. If we could get a theme entirely in brown shades, I'd like to try that out, so then we could have Blue, Coal, Brown, Flame and (SO's) Red.
 
Well, I can't mod the interface myself, I'm no artist; I just grab any UI from a mod that looks nice. :mischief:
 
Are they listed as competing corporations? You can't build two competing corporations in the same city.

The City have the Servants Guild Hall and no Corp is there so fare

Because there is no corp in this city so fare there cant be a competing corp ^^.

Only things I curent can think of why it dont work are either the requrement Buildings are scaled to the Map size (Huge) and the Civilopedia only shows the base Value or I need this number of buildings in the city I whant to start the guild but then its a bug or the map I play have a broken Mapsize calculation (Planet_Generator_0_68).

Edit: Because there are no red lines with requirements for this World Wonders but they are still grayed out I dont think its any of this above.
 
Well, I can't mod the interface myself, I'm no artist; I just grab any UI from a mod that looks nice. :mischief:

I quite like the coal and the "Dark Red" has that nice brown HUD, but also the distracting flame-orange background. If we could get a theme entirely in brown shades, I'd like to try that out, so then we could have Blue, Coal, Brown, Flame and (SO's) Red.

What colors do you want, i can get gold, silver/grey, Turquoise, Sepia, Dark blue, and i can also include one that is very close to FfH, it changes the turn button also.

Also these:
* a RED could be : GColor( 240,10,10,150)
* a GREEN could be : GColor( 10,240,10,150)
* a BLUE could be : GColor( 10,10,240,150)
* a YELLOW could be : GColor( 240,240,10,150) (red + green = yellow)
* a MAGENTA could be : GColor( 240,10,240,150) (red + blue = magenta)
* a CYAN could be : GColor( 10,240,240,150) (green + blue = cyan)
* a BLACK could be : GColor( 20,20,20,150) (low values : near to black)
* a GREY could be : GColor( 100,100,100,150)
* a WHITE could be : GColor( 255,255,255,150) (highest values : near to white)
 
Maybe a brown one similar to that of FfH's. I'm a fan of the restful Civ IV blue, but I'm happy to try out others that aren't red or BM's gold :D
 
I found 2 units with the same stats but one have a much higher Tech requirement.
Warlord Vassal Tech Req.: Vassalge Civ Req.: Nobility or Vassalage or Feudal Gives 15 Exp & Noble Promo
Lord Tech Req.: Chivalry Civ Req.: Civ Req.: Nobility or Vassalage or Feudal Gives 15 Exp & as it looks Noble Promo (not sure here because I didnt get to this tech by now)

So either Warlord Vasal gives the wrong Promo and sould give Lead by Warlord or the Lord gives to less exp (what might be resoult that Viceroy then gives to less exp.) or the Civ Requirements are wrong.
 
What colors do you want, i can get gold, silver/grey, Turquoise, Sepia, Dark blue, and i can also include one that is very close to FfH, it changes the turn button also.

Also these:
* a RED could be : GColor( 240,10,10,150)
* a GREEN could be : GColor( 10,240,10,150)
* a BLUE could be : GColor( 10,10,240,150)
* a YELLOW could be : GColor( 240,240,10,150) (red + green = yellow)
* a MAGENTA could be : GColor( 240,10,240,150) (red + blue = magenta)
* a CYAN could be : GColor( 10,240,240,150) (green + blue = cyan)
* a BLACK could be : GColor( 20,20,20,150) (low values : near to black)
* a GREY could be : GColor( 100,100,100,150)
* a WHITE could be : GColor( 255,255,255,150) (highest values : near to white)

Wait, you know how to change the UI's? Mind writing a brief tutorial for me? :p
 
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