Continuing my policy of launching threads way before their subject can be implemented, I want to talk about my plans to include additional actions for GPs. I think every GP type except spies and statesmen should get another one at least. My current ideas:
Great Artist: +X happiness in all cities for a limited time OR resets all temporary unhappiness (drafting, slavery) in all cities
Great Merchant: upgrade all cottages worked by the city the action is performed in
Great Engineer: +X production for normal buildings in all cities
Great Scientist: can discover most expensive tech known by X other players with OB
Great General: restores attack capability and one movement to all units on the tile
Great Prophet: spread state religion in surrounding cities (and maybe remove non-state religions)
I'm least concerned about prophets because their role will likely be extended with the upcoming religion changes.
If you have other ideas, go ahead and suggest them.
Great Artist: +X happiness in all cities for a limited time OR resets all temporary unhappiness (drafting, slavery) in all cities
Great Merchant: upgrade all cottages worked by the city the action is performed in
Great Engineer: +X production for normal buildings in all cities
Great Scientist: can discover most expensive tech known by X other players with OB
Great General: restores attack capability and one movement to all units on the tile
Great Prophet: spread state religion in surrounding cities (and maybe remove non-state religions)
I'm least concerned about prophets because their role will likely be extended with the upcoming religion changes.
If you have other ideas, go ahead and suggest them.