imperator1961
Last of the Mohicans
ok, i will zip then and place then in another link on the Rapidshare.
so, another idea is to take off the population cost, this makes train units very difficulty, like an new city, that have 1 of population and cannot make defense because do not have population. This will make the game very dificulty because the creation of armies will be so hard that all the civs will have a lot of irrigations to do it, and some civs that do not have much territory, like Netherlands, will be so easy to conquer, that the first thing that i will make with my game in France is to conquer it and expand my quantity of ports.
Back to the question os the Mercenaries in Holy Roman Empire, a price for have this resource, will cannot go to the exploration of Americas, this will make the player (if Holy Roman Empire will be playable) mind 2 times before chosing it as civ
The population cost for me is necessary to reflect the difficul to raise huge army in 1500-1600 so the majority of troops were mercenaries. Another thing is the limit of population due to bubbonic plague and lack of food. So the cavalry units have 2 population cost to reflect also the elite status (they come from patricians) and their low number, and other troops 1 population cost, and the mercenaries have no population cost.
For Netherland I have raised the original number of city (3) to 4 but if necessary we can raise it to 5 or raise the number of unit at the start of the game. What do you think of this?