Age of Imperialism

VOC also included Ceylon, Dutch India, and tradeposts and forts in the Bengali, Persia, Arabia, Myanmar, Mozambique, Malaysia, Cambodia, China, Vietnam, Taiwan, New Zealand and Japan. It was an enterprise focused on trade in Asia.

A British Raj would have the Dutch Indies as counterpart. I don't believe looking at the way the VOC operated it can be said there to be a European counterpart to it.

Also I am still not fully convinced about the appeal of naming ships East Indiaman, a lot of them were just cargo ships. I am sorry but apart from the international term that can be forgiven when looking at vanilla names (which is still a shame, I would love to see the SotL as a regular unit, moar ships!) there is just now way you can define it as one unit.

I totally agree we can have pretty straightforward names (practicallity above all!) but so do a lot of other civs, I mean, Slinger? Horse archer? c'mon

There was a Dutch West Indies too you know? Poor Suriname, always forgotten :p
Remember that we only had full control of Indonesia at around 1914 after the Atjeh war. We are not famed for just Indonesia, we were everywhere during our Golden Century -the most important part of our history- it is like saying the Portuguese are only famous for Brazil. While definitely one of the most profitable of our overseas possessions, for a long time we had interests/potentials in a lot of places. The British pretty much forced us to only focus on Indonesia after the 18th century and is actually a symptom of our decline and not our grandeur. Indonesia before that event has never been the most integrated part of our colonies, our presence was for a long time only felt around parts of Java and the Moluccas. Indonesia became basically our lost dream of being a world power, which is why we tried to claim as much as possible of it. While yes, it turned out big, our power over it really does not represent the most important (colonial) part of our history and our only legacy, that would be the VOC.

A personal civ I would for instance really like to do one day is the New Netherlands under Peter Stuyvesant
 
Although I'm in confusion about why this doesnt include any Unit or Building that has some bonus with luxury resources, after all the Dutch East India Company's creation was on the intent of controlling spice trade that was occuring in the Indian Subcontinent, the coasts of Asia, and Indonesia. Even though the Netherlands already have thier own UA based upon that of Luxury Resources atleast some event involving some sort of Spice Trade would be interesting. Also, like Olav said the East Indiamen overall is so overarching and generic that some sort of specialized ship would be much more interesting.

Still the British Raj is something that I would quite like :).
 
I would suggest an UA based around luxuries, I mean it is basically the only reason for its creation, we weren't that into empire building. Although some sort of auction hall would be pretty cool!

British Raj confirmed?
 
Yeah... I think you should give the VOC Indonesia's UA.
 
If there would be a good UA alternative for Indonesia I guess that could kind of work. I mean vanilla Indonesia is just a weird civ, too situational, not really reliable. The Candi is probably the only solid thing about that civ...

Now that I think about it I would love to ditch the Dutch UA and give it to the VOC actually, one extra copy for every luxury you first connected, so no half happiness nonsense. That would be a fun antagonist vs Indonesia, it pushes you to be more aggressive to get a monopoly. Although I still feel it should have a safety net, I mean, sometimes you are bound to have the AI just hate your guts when you try to win. Maybe a small naval bonus or something...

If I had my way I would give Indonesia a solid UA anyway, a Mollucans civ could fill the old UA, Indonesia deserves a split IMO.
 
Now that I think about it I would love to ditch the Dutch UA and give it to the VOC actually, one extra copy for every luxury you first connected, so no half happiness nonsense.

That has already been done by Arabia's UB.
 
That has already been done by Arabia's UB.

Honestly just add on something from the Dutch UA, maybe instead they an extra copy of that resource and get an +1 Gold for every copy traded away? Just something additional would be nice than just transferring UA's.
 
In lua, there's player:GetNumResourceTotal() as well as player:GetNumResourceAvailable(), so you can actually count the number of resources traded away, since Luxuries are generally not used for anything else. You can also specify whether imported copies are counted or not. +1 Gold for every copy traded away would theoretically be possible, then. There's also player:GetNumResourceUsed(), perhaps to take into account mods that include features consuming Luxuries. There's also player:GetResourceExport().. though that may not actually get the number of resources.
 
Yeah, and in addition, there's player: GetResourceExport(resourcetype) and player:GetResourceImport(resourcetype), which are useful if you want info about specific resources. Both methods work with strategic resources as well as with luxuries.
 
I have one more suggestion for a civilization: The Hudson Bay Company.

Although some sort of auction hall would be pretty cool!

Auction Hall

Replaces Museum.

Gives +1 Gold along with +1 Culture. +1 Extra Gold for every Great Work of Art slot filled in the building. +2 Gold for foreign Great Works of Art.
 
I think any European 'New X' in America is a strong contender to being made, albeit very long into the future.

I like that idea, it makes art trading way more fun which it should, I only bother to use that mechanic as France which is kind of a shame. But what I actually meant was 'warehouses', I searched for it and I guess all those spices were just regularly traded between trade partners and not via an auction. I thought it would be the latter since auctioning regular goods seem pretty normal today. Also warehouse means something else entirely in Dutch so yeah, confusion.

Dutch warehouses are ecstatically pretty famous, although storing Baltic grain was more important for our trade than storing spices. Anyway I thought about warehouses 'storing up' luxuries worked by that city, which increased food/gold from traderoutes to and from that city according to how much luxuries there are stored. You could use internal traderoutes to distribute all copies from one city to another, allowing you to choose which city has the best placement for international trade or which city you want to become more important.
 
Want any help in designing or writing? I cant code or do art but the first two i can do I am also extremely interested in the period
 
I knowm you focus on the Netherlands(oops?), but do you have an Italy design in mind? i posted some ideas in the D&D thread.
 
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