@MrRadar The Culture Victory works differently than SV. Meaning - you need a different yield. For SV you need Science and virtually only science, which comes mostly from Campuses. This is VERY easy for AI to go for.
For CV you don't actually need Culture - you need Tourism. Culture in fact is needed to defend against CV. And Tourism comes from different places, which AI doesn't handle well... maybe except Wonders. You can easily force AI to build wonders.
AI has troubles building Theater Squares and then activating GWAMs. Lots of them wandering around. Getting CV through the usage of relics - probably not possible atm because it needs cross-coordination with Faith and Religion. Tricky.
In Real Strategy whenever a civ goes for CV, the mod boosts desire for Tourism, Wonders and Great Works. Partially Culture too. The AI can achieve CV this way but it is slower than SV usually.
For CV you don't actually need Culture - you need Tourism. Culture in fact is needed to defend against CV. And Tourism comes from different places, which AI doesn't handle well... maybe except Wonders. You can easily force AI to build wonders.
AI has troubles building Theater Squares and then activating GWAMs. Lots of them wandering around. Getting CV through the usage of relics - probably not possible atm because it needs cross-coordination with Faith and Religion. Tricky.
In Real Strategy whenever a civ goes for CV, the mod boosts desire for Tourism, Wonders and Great Works. Partially Culture too. The AI can achieve CV this way but it is slower than SV usually.