pigswill
fly (one day)
If you want peace, prepare for war. (Not original but apt). Build units while improving tiles and increasing population; almost certainly where you're falling behind is the number of worked cottages.
VoU had asserted, basically, that getting Macemen was a warmongering move, and I was trying to counter that it's also a pretty good defensive move. Yes, I'd like to think that the AI wouldn't attack someone with a lot of Elephants-- but the actual forces don't seem to make as much difference to the AI as the power graph, and having a military tech the human player doesn't.
Given the sensitive point in the game (consolidating after a war) then, avoiding a war on the AIs terms seems a high priority. If getting Macemen helps prevent that, then it seems like a good decision re: the tech tree.
I don't think so. Even in vanilla, you could trade with toku, it just takes a lot of +s in relations.Sisiutil said:Unreal, huh? Who knew Toku could ever turn out to be a tech-trading buddy like Mansa or Gandhi?![]()
The patch has definitely made some differences to the AI!
I wouldn't be surprised to see Ragnar or Toku take advantage of our open borders and settle up there. That's fine. Good luck making that city pay for itself, guys.
However, given their friendly relations, it seems likely that my three neighbours will dog-pile me. At this point, I think Ragnar seems like the best target, since there's a chance, however slim, that I may be able to get Toku to join in on the fun, or at least stay out of it. Thoughts?
Maybe you need more? more workers would have made the biggest difference here.That's slowly getting better. Look, I'm #1 in production! I still have to bring up my GNP, though. Hey, I'm working those cottages, believe me, but they take time to mature, all right?
By the way, Delhi is now the top-ranked city in the world--yes, just a cut above that mysterious wonder-laden town on the other continent, which has 13 population to my 11, and around 6 wonders to my two! Okay, it's kind of meaningless, but just out of curiosity, I'd like to hear someone explain that ranking.
I think the next round, as I said, will see me producing military units and then taking out one of the neighbours. I'd dearly love to take Toku down a notch or two, but as I said, Ragnar seems like the best target at the moment. If I'm successful, I'll consider vassalizing him, if only to try out that option (which, no, I have not yet utilized in my off-line Warlords games).
I wouldn't be too concerned. They must be pretty even, as we haven't had any visitors. As for wonder-mongers.....in my mind, Bismarck and Louie seem like likely culprits. More workers faster=good teching. The AI also seems to take good advantage of creative, especially now. Other industrious civs at glance:If you choose the safe path and go after Ragnar first, I foresee a titanic struggle with Toku that will either make or break the game in the future. But, come to think of it, there's no guarantee you can win the game even if you win the war. Some peacenik on the other continent might be teching his/her way to a space victory as your continent is embroiled in total war.
I do think the game isn't necessarily lost. It's going to be tough, though. But that's when success is truly rewarding. Don't give up!
I wouldn't be too concerned. They must be pretty even, as we haven't had any visitors.
Let's not forget which AIs love GP farms and Pacifism, using the GEs to build wonders and lightbulb techs:
India
England
Egypt
There are quite a few possibilities for the other continent, especially if it's peaceful over there.
If we're fairly even with the leader on the other continent in military techs later in the game, then domination may be the way to go.Yes, for now. I was talking about later when Sisiutil really needs to put his foot down about Toku. I think peaceful coexistence is very unlikely.