Did someone say dotmap? I didn't have time to do the whole continent but this one should get you started:

Found red city first. Chop an Obelisk, and try to get the Oracle built here. Pink city should come 2nd, this will give you nice continuity when you build the Great Wall, which you will chop in your capital.
I think GW is a major priority, that way you can totally ignore military and just build, build, build. You have eight forests in your capital, that's plenty for early wonder-chopping.
You're isolated, so your main priority is RESEARCH. That means cottages & libraries everywhere, and at least one religion (preferably 2 or 3) for monasteries. Tech path = Mysticism, Masonry, Meditation, Priesthood, Writing, Math/IW. Take CODE OF LAWS with the Oracle (Metal Casting is tempting, but religion & courthouses are more important!) Run 2 scientists in the capital for a GS to pop Philosophy (which is why I wouldn't build GW & Oracle in the same city, to keep the GP gene pool clean...although you could always pop Christianity with a Prophet.)
After that, it's MC/Machinery/Compass/Optics ftw! Not all at once, naturally -- you'll be slipping in techs, like Fishing, when needed. I would ignore the top of the tech tree entirely, in fact I wouldn't research Alphabet at all until you're ready to meet other civs. Yes, I know that means no Great Library...but you don't need it. (Trust me.)
You're going to have happiness issues, but with hammams + temples + hereditary rule (if necessary) you should be okay. Other wonders you want are Hanging Gardens & Colossus, and maybe U. of Sankore. Great Lighthouse would be nice, but without a coastal capital you've probably lost that one already. (Too bad the stone wasn't in your fat cross, otherwise I'd recommend Stonehenge & Pyramids as well...)
I'm glad you've decided to play this one out, I've always wanted to see how you handle an isolated start. And no, the HC game doesn't count!

Found red city first. Chop an Obelisk, and try to get the Oracle built here. Pink city should come 2nd, this will give you nice continuity when you build the Great Wall, which you will chop in your capital.

You're isolated, so your main priority is RESEARCH. That means cottages & libraries everywhere, and at least one religion (preferably 2 or 3) for monasteries. Tech path = Mysticism, Masonry, Meditation, Priesthood, Writing, Math/IW. Take CODE OF LAWS with the Oracle (Metal Casting is tempting, but religion & courthouses are more important!) Run 2 scientists in the capital for a GS to pop Philosophy (which is why I wouldn't build GW & Oracle in the same city, to keep the GP gene pool clean...although you could always pop Christianity with a Prophet.)
After that, it's MC/Machinery/Compass/Optics ftw! Not all at once, naturally -- you'll be slipping in techs, like Fishing, when needed. I would ignore the top of the tech tree entirely, in fact I wouldn't research Alphabet at all until you're ready to meet other civs. Yes, I know that means no Great Library...but you don't need it. (Trust me.)
You're going to have happiness issues, but with hammams + temples + hereditary rule (if necessary) you should be okay. Other wonders you want are Hanging Gardens & Colossus, and maybe U. of Sankore. Great Lighthouse would be nice, but without a coastal capital you've probably lost that one already. (Too bad the stone wasn't in your fat cross, otherwise I'd recommend Stonehenge & Pyramids as well...)
I'm glad you've decided to play this one out, I've always wanted to see how you handle an isolated start. And no, the HC game doesn't count!
