Round 4: 155 BC to 460 AD (41 Turns)
A lot more happened in this round than in previous ones! Action, action, action! Exciting!
(Okay, I haven't exactly conquered the world yet, but at least there was some fisticuffs.)
I started the round by making the tech trade I and several of you preferred.
I then took the advice some of you made to research Alphabet for a few turns. Sure enough, three turns later, I was able to trade HBR for it:
I also traded HBR to Peter for... Sailing. Yeah, not much need for that tech on this map, especially given my current position, but a tech is a tech.
I also decided to make an adjustment to my espionage, throwing all my EPs at Huayna in anticipation of the war against him. Frankly, I should have done this many, many turns ago.
I also took the advice several of you offered regarding the barb cities to my northeast and captured both of them.
Building priorities in both cities were monuments then Ikhandas.
I finished researching my next key military tech:
... and started building Catapults and War Elephants. And none too soon, as it turned out!
I now set my eyes on a bee-line to Code of Laws. The problem was I had at least two other techs in the way: either Meditation or Polytheism, then Priesthood. Fortunately, I was able to finagle a shortcut.
I first made a tech trade with Hammurabi. A bit lop-sided, but worth it under the circumstances. Hammy isn't really a threat to me at the moment anyway--he's too far away, Pleased, and is hanging around at the bottom of the scoreboard.
That opened up the path to Priesthood. This is where converting to everyone else's religion and getting everybody happy with me came in handy.
Woo-hoo! Priesthood for free! BTW, Hammy later donated Meditation to me, as well.
I've had some discussions in other threads with players at the lower difficulty levels looking to move up, and several of them adhere to the strategy of founding and adopting their own religion. Well, take note, kids: sometimes it's wise just to adopt the most popular creed, sit back, and accrue the diplomatic benefits. Later in this game, once I have Currency, I'll be taking advantage of my fellow Muslims by hitting them up for a friendly donation every now and again. Allahu Akhbar, indeed.
Just when I was thinking it was about time to declare war on Huayna, he beat me to the punch.
He came at Nobamba with a stack:
However, Nobamba had walls and all my units were holed up in there, getting ready to pounce on Ollantaytambo. And the Incans didn't have Construction for Catapults yet! It turns out he Aggressive AI is being too aggressive for its own good. Huayna lost every unit he sent into my territory--most in futile attacks on Nobamba, the remainder when my units counter-attacked out of the city. I lost none. And earned a Great General in the process, which I quickly attached to a Combat I/Medic I Chariot for a MASH unit. It needs to win one more easy battle to get to level 6 so I can build West Point later on in the game.
Speaking of Ollantaytambo...
I kept it. It will eventually give me a 2nd sheep resource and wine, too. I figured I'll eventually be able to afford it anyway--I'm running a bit of a hybrid economy right now, where several of my cities have a mix of cottages and farms, and virtually all are running 2 scientists. I'll gradually convert to more of a specialist economy once I have Currency and can run merchant specialists, and once courthouses put me back in the red. You can see how this is turning into an SE just from the necessity of warring for plunder money to keep the coffers full and my units from going on strike!
I managed to send a 2-unit pillaging stack over to Huayna's sole metal resource:
Unfortunately, I lost them to counter-attacks on the next turn, so I figure Huayna will have that tile mined again before long. I think it may be necessary to have a stack of 2 Impis and 2 HAs to successfully pillage his iron and horses (and his furs along the way--may as well cause him grief through unhappy citizens).
Finally!
Now I can build courthouses to put my slider back in the red and to generate valuable EPs. Too bad Shaka isn't Organized for cheap courthouses, but you can't have everything.
Washington came to me right away with a proposal:
Which I accepted, but I haven't changed civics to Hereditary Rule just yet.
And by the way, I was the first one to CoL, so I founded a religion.
Just so we have all the information we need for informed decision-making, I went to see Huayna about what I could get for peace:
Interesting. We have this and several other decision points to discuss, but I'll ask about those in the next post, my tried-and-true "State of the world" update.