ese-aSH
Prince
- Joined
- Mar 30, 2006
- Messages
- 354
I play Chieftan most of the time![]()
no the funny thing was that he wrote it in small characters

I play Chieftan most of the time![]()
Quit pickin' on the new kid!look he's playing chieftain
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Well what are your thoughts?we'll just have to keep this pre-game discussion going until then.
This game could play out any of a number of ways. Cultural sounds cool, but I don't think it's the victory of choice. With Spiritual, you can swap between military and economic civics on the fly.
If you're not going Cultural, how many religions would you want to found? Is founding one even a priority? Running a Priest economy without using Great Prophets for tech bulbs or religious shrines could be interesting.
Like certain Chinese leaders, I think perhaps Saladin would be a leader used to highlight the often overlooked bottom half of the tech tree.
If memory serves, there was one early on with one of the English leaders (either Vicky or Liz).As I understand it, the chief concern of a Cultural Victory is keeping other nations off your back while shooting for culture. Such a thing might very well highlight the strength of protective (keeping people off your back while doing something else) and also underscores cheap temples. Besides, how many ALC Cultural victories have there been?
It was the England/Vicky game, and it was won without touching the research slider; we leveraged Caste System and artist specialists instead.If memory serves, there was one early on with one of the English leaders (either Vicky or Liz).
With the changes in BtS and the obscene amounts of culture you can bring in via CreCon or Sushi, there's no need to switch off research to get you to the finish line. I've played games where my last two cities have hit legendary the same turn as my spaceship's arrived or I've hit domination.
True, you don't win quite as early as you might otherwise do, but by keeping up in tech rather than throwing the slider post-liberalism you get to make more use of your empire and make the final 50-100 turns more interesting to play out.
look he's playing chieftain
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Fast Guilds... I wonder if it would be possible to make a strategy around getting first to Guilds and pump some superfast Knights? Oracle -> Metal Casting, stifle the AI by bribing them into wars, and sail to the Guilds?But I don't think so, I devised it only on a paper...
The MC slingshot isn't really plausible. While it's the greatest beaker return from the available techs, it's opportunity cost is too high, especially with early REXing.Fast Guilds would need fast machinery and fast feudalism, and they aren't easy to articulate. In theory you could bubble machinery with a GE after a a Oracle MC ->run engineer strat but the Feudalism part is not that easy (AFAIK it is hard as hell to bubble Feudalism...
Well, the new computer won't be showing up until early next week, so we'll just have to keep this pre-game discussion going until then.
Check your PMs...If S man wants it, I think I can do that. Just need the shopping list ( type of map mainly... all the rest in ALC is normally the same )....
Unfortunately, Guilds is probably one of the worst techs to beeline towards.I agree... but I was only stating the more singleminded guilds beeline that I could think on![]()