Sisiutil
All Leader Challenger
Well, I'm actually relieved to hear ALC vets like Nares and pigswill recommending holding off on deciding which victory condition to pursue just yet. That's my instinct as well, but in this and previous ALC threads several posters urged me to move towards my win conditions as early as possible. Of course, that's likely because we keep kicking around the notion of a cultural win, and that one usually requires planning from very, VERY early on.
My own preference, at this point, is to pursue relatively short-term goals that leave the choice of game win flexible and decide later on. I would very much like to know what other three civs will remain as my competitors, and what state their empires are in, before making any commitments.
Frankly, I've never pursued and won a cultural win on a continents map. I've done it a couple of times using the fractal map, when I found myself alone on a continent capable of supporting at least 9 decent cities.
At this point I'm simply looking forward to finishing off Vicky and taking a break from warring to turn builder for several turns. That will present its own set of challenges. Who knows, maybe after a few turns of that I will get bored and decide to upgrade my veterans and let slip the dogs of war yet again.
This may be the longest ALC thread so far, but that's because this is the one that's lived up the most, for me, to the "Challenge" in "All Leaders Challenge". I'm learning a lot, and I going by the feedback, several other people reading the thread are as well. Playing as Hatty does, indeed, entail extremely careful management and strategic choices during the early game.
I've made a few mistakes in this game, but when I consider the big picture, that's a good thing. It's a risk I take by posting these games, that I'll expose my own shortcomings as much as my competencies, but I'm willing to do that. (I've been married for 13 years; believe me, I've been made well aware of my shortcomings!)
Speaking as a former educator, mistakes are crucial; they're how we learn. We advance as much because of our failures as our successes. Along the same lines, I'm reminded of the old saying: "God save me from the man who never makes a mistake, and from the man who makes the same mistake twice."
My own preference, at this point, is to pursue relatively short-term goals that leave the choice of game win flexible and decide later on. I would very much like to know what other three civs will remain as my competitors, and what state their empires are in, before making any commitments.
Frankly, I've never pursued and won a cultural win on a continents map. I've done it a couple of times using the fractal map, when I found myself alone on a continent capable of supporting at least 9 decent cities.
At this point I'm simply looking forward to finishing off Vicky and taking a break from warring to turn builder for several turns. That will present its own set of challenges. Who knows, maybe after a few turns of that I will get bored and decide to upgrade my veterans and let slip the dogs of war yet again.
This may be the longest ALC thread so far, but that's because this is the one that's lived up the most, for me, to the "Challenge" in "All Leaders Challenge". I'm learning a lot, and I going by the feedback, several other people reading the thread are as well. Playing as Hatty does, indeed, entail extremely careful management and strategic choices during the early game.
I've made a few mistakes in this game, but when I consider the big picture, that's a good thing. It's a risk I take by posting these games, that I'll expose my own shortcomings as much as my competencies, but I'm willing to do that. (I've been married for 13 years; believe me, I've been made well aware of my shortcomings!)
Speaking as a former educator, mistakes are crucial; they're how we learn. We advance as much because of our failures as our successes. Along the same lines, I'm reminded of the old saying: "God save me from the man who never makes a mistake, and from the man who makes the same mistake twice."
