IT I like almost everything. Except for being -3gpt paying the AI. Also hate the fact that we haven't chopped the forest yet. If Delhi is our settler/worker producer then we are losing 2 turns per worker and 4 turns per settler without the food bonus. The forest should have been part of the granary build. Having that irrigated would also help Madras since we need irrigation there and the game tile is enroute. Trade WM to all civs for 1g. Shut off reserach as we will never get Poly before the other civs. Turn on research when Republic is available. Switch Madras to warrior. I ok building barracks but right now we just need cheap MPs for the settlers we're building. Bombay switch to worker because it will grow unhappy in 2 turns and we need more workers. Bombay with its food bonus is a good worker producer.
BT Ottomans complete colossus. Babs switch to Lighthouse.
(1) 1500BC
Madras warrior>warrior.
Bombay worker>warrior.
New warrior to delhi for escort. New worker to gems to speed road.
Warrior and archer explore. See 1-tile island in the south. Settler pair moves to iron hill next to barb warrior. Worker done roading forest E to BG to complete gems road and help Bombay. Bombay MM-Shields, grow in 1. Sell WM all around.
BT Chinese archer kills barb next to our settler pair.

They start Lighthouse, so does Japan.
(2)1450BC
Ivory connected
Acher near Ta-Tu move to coast. Ivory slave moves to chop forest in Delhi. Workers start roads. Settler continues north with escort. Slider turn off Luxuries. Big sheild overrun on settler can't be fixed with MM. Sell WM all around.
(3)1425BC
Chinese units are spoiling the landscape.
Delhi settler>settler.
Zulu's establish embassy with us.
Settler sent to plains S of FP near Iron. Warrior escorts him. Settler spear pair NE because chinese warrior in the way. See barb camp in the distance with a chinese warrior next to it. Will be a good show between turns.
Polytheism and Literature are now out. (min sci would not have succeeded)
Chinese, Zulu and Babylon have Math,CofL,Lit,Poly. Korea, Japan and Ottomans have 3 but lack Lit. Mongols have only Math. Great trade opportnities if only we had the cash. 3gpt with china for 5 more turns, 6gpt for 8 more turns. Hopefully trade opportunities will still exist to get caught up. Sell WM all around.
(4)1400BC
Chinese warrior runs away from barb camp. Archer runs towards.
Zulu and Babylon start Great Library.
Workers finish Gems mountain road and move S to help complete road to Delhi. Archer (S) moves W and ends next to a barb camp. Sell WM all around.
(5)1375BC
Worker stack start mine. Archer side steps camp as he would be attacking cross river. Bangalore founded>warrior. Temple would be a next good build.
(6)1350BC
Chinese request 130g for Math. No way.
Bombay warrior>barracks.
Madras worker>warrior.
Worker joins chopping effort. Warrior to Delhi for escort duty. Archer kills warrior on camp, promotes to 2/4 and sees horse appear. Delhi switched to barracks from its settler. I want a few more turns of growth as building settler will take us back to size 1 and kill our economy. Retask Bombay warrior to scout the south again making sure we're not barbed. Sell WM all around.
(7)1325BC
Worker stack split leaving 1 to improve Bombay and other two to make another BG mine on the river of Delhi. Calcutta founded>worker. We want irrigation on the FP and have no spare workers to bring up there. Archer moves onto hill by camp. He will heal there before attacking. Sell WM all around.
(8)1300BC
Barb approaches Madras.
Madras MP woken and moved to hill. If barb comes out of forest onto ivory, we'll attack from the hill. Archer fortifies to heal. Can't sell WM for anything.
(9)1275BC
Chinese kill an unseen foe (think it's probably barb camp where warrior came from.
Barb warrior appears from the S. Barb warrior moves onto ivory.
Ottomans have a city on the dyes. So much for that.
Warrior kills barb on ivory. Move our explorers, bringing them home. It's to much trouble to walk them through all the territories and there will be work for them when they return. Wake 3/4 archer and kill horse to take 25g from barbs.
Literature from China for WM, 155g.
Code of Laws from Korea for Literature, 1gpt and 22g, WM.
Japan TM+53g for Literature.
Polytheism for Literature 9g and 2gpt.
Math, TM and 22g from Mongols for Polytheism.
WM for 1g from all other civs.
(10)1250BC
Barb warrior kills our warrior fortified on the mountain.

Delhi barracks>settler.
Civs start GLibrary.
Spear from Dehli woken and covers worker stack.
Bombay switch from barrack to spear.
Nothing big to note. Watch the barbs. More comments tomorrow.
The save