Okay. Fair enough.Since all of the above is also true of GG, this cannot be a plus when compared with the Neutrals. I have to say, I don't think you've understood my system of comparison. We are not comparing Mongolia with anyone except the Neutrals, and therefore Khans vs GG, Knights vs. Keshiks, crappy CS US vs. nothing, etc.
Normal great generals cannot keep up with keshiks (or 5 movement cavalries). No matter how many great generals you have they cannot keep up with 5 movement units unless they get Lightning Warfare much later in the game. You want 5 movement khans around, not 2 movement great generals, when you're conquering your enemies with keshiks because that's the most vital period of every Mongolian game.+1 for mobility for my previous reasons. The mobility is great, but at some point I have to downgrade them for the fact that every warmonger game I play I end up with so many GG's hanging around I'm tempted to delete some to save on the GPT. If you have that many, mobility is an afterthought.
+1 for Healing. Maybe +1.5. My starting Warrior, almost every game, takes the healing promotion. From t20 onwards, that's worth a @$%^load of healing during the game. Is the Khan's healing THAT much more powerful? Sometimes, yes, but not always.
Yes, khans' healing is much more powerful. (1) it heals more than Medic II right from the start. (2) khans have 5 movement versus your warrior that has 2. You can keep around a 4-5 movement unit around to act as a medic, but (3) khans can overlap with another military unit in the same tile which allows for more maneuverability and therefore doesn't get blocked or get in the way of other units.
First of all, when it comes to combat, Mongolian units are arguably some of the least terrain-dependent in the game, so what you said about terrain should be considered an advantage for Mongolia. In other words, bad terrain (and the Great Wall) can mess up many other civs, but it messes up Mongolia less - the reasons why are obvious.As far as "Uber Cavalries" go, it is entirely possible that I misuse horse units, so I underrate them in post-industrial warfare (which is what we are discussing). They are also terrain dependent, to some degree. That said, I usually upgrade my Keshiks to get range and logistics ASAP and that means they don't always get Shield or March. At this point, upgrades, even with the double bonuses take awhile, so the "non-Uber Cavalries" do take awhile to become Uber again.
Promotions are never a problem for keshiks, especially with Military Tradition and especially on higher difficulties due to the unit spamming by your enemies. One problem might be gaining too many promotions with keshiks (I'm talking level 10+) making getting promotions with cavalries and landships exceedingly time-consuming. But if you've already got Logistics and March then that's already good considering that cavalries are used to harass and mop up units not bum rush them. Furthermore, even if you have keshiks with no promotions, when upgraded to cavalries they will gain 10 experience per attack with Military Tradition (10 total attacks to get March). It's not an exaggeration to say that by the time you unlock cavalries you will have PLENTY of keshiks that have March and Logistics, and together with khans healing and bonus combat I would say that they're already uber. It's not just you that underrates melee horse (and armored units too I'm assuming) - I wouldn't go out of my way to use them over other choices of units if I were using most of the other civs, but when it comes to Mongolia you already have a horde of highly-promoted keshiks lounging around so you might as well continue to upgrade them and use them, especially considering that they synergize well with khans and have +1 movement.
If we've done a great job with Keshiks, and there isn't much left to conquer, great. But if there is any real resistance and you don't have Arties/Bombers ready, you are kinda stuck in the mud at this point, no?
It's REALLY hard not to do a good job with keshiks... That's kinda like saying that Arabia may have difficulty getting gold or Korea may have difficulty getting science. Yes, there may be instances where such a thing happens, but more often than not they don't run into such problems. Later on, autocracy spies help with getting technologies, at least on higher difficulties.