AND 2.2 beta 1
I've finally uploaded all of the revisions I previously posted, mostly relating to a revised (but not majorly so) tech tree and associated revisions and new content. For those who have not been following the previous discussions, here's what is included in the new package.
Tech Tree: Extensive revisions to costs and prerequisites.
New Techs:
Storytelling (Ancient),
Woodworking (Ancient),
Scriptures (Ancient),
Ancient Medicine (Classical),
Rudder (Medieval),
Alchemy (Medieval),
Journalism (Industrial),
Imperialism (Industrial),
Propaganda (Industrial),
Consumerism (Industrial),
Modern Art (Industrial),
Counterculture (Modern),
Cyberwarfare (Modern),
Megacorporations (Transhuman)
Tech Renames: Sacrifice Cult -> Sacrifice, Military Training -> Warfare, Canal Systems -> Canals, Fundamentalism -> Holy War, Modern Sanitation -> Public Health, Semi-Automatic Weapons -> Repeating Weapons, Motorized Transportation -> Automobile, Compulsory Education -> Public Schooling, Biofuels -> Biomaterials, Cognitive Robotics -> Machine Learning
New Units:
Ram (Woodworking),
Cog (Rudder),
Galleass (Rudder),
Hacker (Cyberwarfare)
New Buildings:
Storyteller Circle (Storytelling),
Carpenter (Woodworking),
Palisade (Woodworking),
Scriptorium (Scriptures),
Apothecary (Ancient Medicine),
Satrap (new Persian UB, Courthouse replacement),
Publishing House (Journalism),
Advertising Agency (Propaganda),
Zurich-Orbital Uplink (Megacorporations)
New Wonders:
Hippocratic Oath (Ancient Medicine),
Hanseatic League (Rudder + Guilds),
Greek Fire (Alchemy),
Crystal Palace (Imperialism),
Reichstag (Imperialism),
Bauhaus School (Modern Art),
Propaganda Net (Propaganda),
Madison Avenue (Consumerism),
Woodstock (Counterculture),
Burning Man (Counterculture + Communication Networks),
The Great Firewall (Cyberwarfare)
New Project:
Zurich-Orbital (Megacorporations)
New Improvement:
Woodcutter (Woodworking)
Some other tweaks resulting from changes to tech tree:
I also added the new icon for the "Go to City" mission. Now it won't use the lightbulb.
I had some issues with my FPK when committing (it's an 18 MB file) so I had to do a second commit. If you are downloading from the SVN, it should say revision 663, but the game will say revision 662. I'm not sure how to fix that without another commit.