I'm really happy. In all my games the game is almost perfect (except some non-repeatable CTD). In Multiplayer is another story, many desynchronizations in any era. Same version of Civ4 and the mod and same OS, running as administrator or compatibility mode of windows, playing through gamespy or hamachi. Always OOS. Cleaning cache does not help.
Even so, what you're doing with the mod is incredible. A very good IA in Monarch difficulty, everything works great, new buildings and technologies of Vokarya are very good and the game is extremely stable. The game is again a challenge for me. And I have no problems to found religions as other users. Furthermore, religions are founded by different civs, not for the same. Maybe it's because I use very many civs in my games.
Currently I'm playing a Gigantic map with PerfectMongoose map script, Monarch difficulty, Marathon speed with 50 civs, revolutions, realistic culture spread, wrathful barbarians, advances nukes, not barbarian civs, total destruction requirement and many other options. Also terrain damage, resource depletion, archer bombard, battle efects, prechop forest and many other options of BUG. I have not victory types (eternal game). I like to play thousands of turns until I win or am defeated. Or until a CTD prevents me to continue the game. What is really amazing is that the game has passed for over 1000 turns with only one non-repeatable CTD. And yet there are 50 civs in game. Something incredible. And it's the second game I play with these features with the latest version. And this is the only mod that allows me to make a game like this. C2C is very well and is stable almost always, but I can not play a game with 50 civs without the game crashing. Anyway, although C2C is a brilliant mod and its creators are a amazing programmers, Rise of Mankind A New Dawn is my favorite by far, for years.
A silly note: In games with 50 civs the diplomatic option Cease bothering us! is incredibly important.
Thank you all. Thank you very much for your work.
