Interesting to see others take on trait balance. Humanitarian + Deceiver (if map not huge+) were the most underpowered imo. I also thought imperialistic, agricultural and spiritual (if gamespeed not too fast) were some of the strongest 

Interesting to see others take on trait balance. Humanitarian + Deceiver (if map not huge+) were the most underpowered imo. I also thought imperialistic, agricultural and spiritual (if gamespeed not too fast) were some of the strongest![]()
I agree Deciever is weak. Humanitarian is fairly strong since the removal of inflation and increased civic upkeep costs. It gets -20% civic upkeep which could be 10-20/gold a turn medieval.
Imperialistic was weak because of the 3 city limit of chiefdom. It was hard to take advantage of cheap settlers when you have to stop and wait to reach Despotism. Other than cheap settlers Imperialistic had nothing going for it.
Agriculture got weakened when most improvement yields were decreased. The only tiles that get 5 food now are resource tiles. Cheaper agriculture buildings are not that useful.
Revision 824
Tweak city maintenance costs to correctly calculate 50% of vassal maintenance for master civilization
Have you considered giving any other leaders the humanitarian trait? Right now, there are three philosophical/humanitarian leaders and one agressive/humanitarian. Only Seafaring has fewer leaders, and they have more balance in their other trait (imperialistic, agressive, and financial).
Does the EXE in the download page now include your changes to Revolutions? Just want to make sure before I start up the test game.
Hi. I'm very interested in the multiplayer OOS fix that is being worked on. Has anyone tested this to any extent yet? Just wondering if it's worth me starting a new MP game yet.
Free Trade and Open Borders
I'm curious... Now that the trade income has been moved from city connections to buildings that use city connections, do Free Trade Agreements and Open Borders actually boost trade gold anymore?
For the early eras, city connections seem to serve no purpose at all. And it seems that the "Isolationist" Civic prevents foreign trade connections (even though that's not specified in the civic's info text).