45°38'N-13°47'E
Deity
I know, that's why it's a bug. We'll sort it out eventually
45°38'N-13°47'E;13716251 said:I know, it happens. I forgot about this bug but it only kinda works when you apply enough pressure and a rebel faction appears. Sometimes another civ is spawned and that works. But when the target city is asking to join your civ, it doesn't work [emoji20]
Yes please, I've tried a million times to solve this one but without success. We've spoken about it when you solved the bug about releasing colony cities, when the last founded city wasn't being released. Then I think I forgot about it.I can always look into it.
Where did all the citizens of this AI city go??
I was making some trouble for my neighbour with spies, and noticed that in this AI city there are no tiles worked and no specialists... but only one angy citizen, and the city itself is not in revolt.
I've noticed that too in Debug mode on some cities but I thought it was a display bug (because production ins't always displayed in Debug for the AI).I see that the city is using nine food, so I would presume that two citizens are employed by buildings. They must be very loyal to their employers, as they're going to starve rather than go out and work in the fields...![]()
I have some bug 2 days ago. Make sure you have steam-beta-unsupported version (if you use steam) and reset your mod in launcher "Menu -> Fix installation"![]()