There are following land animal map resources:
Beavers, Bison, Camel, Cow, Deer, Donkey, Elephants, Guinea Pigs, Horse, Kangaroo, Llama, Mammoth, Parrots, Pig, Poultry, Rabbit, Sea Lion&Seal, Sheep, Walrus.
Animals without Animal Farm, Herd, Central Breeder, Animal Trainer and Tamed Animal chain are:
Beavers, Deer, Guinea Pigs, Kangaroo, Parrots, Poultry, Rabbit, Sea Lion&Seal, Sheep, Walrus
Beavers have Fur Farm.
Deer (Kangaroo/Poultry/Sheep) have Herd - Deer (Kangaroo/Poultry/Sheep).
Animals with any of those above (ATC = Animal Tamer Complex, Stable has two upgrades at later stages):
Bison: Tamed Bison <- ATC + Herd - Bison + Enclosure - Exotic Herbivorous + Stable
Cow: Tamed Cattle <- ATC + Cow Farm + Enclosure - Exotic Herbivorous (Herd - Cow exists outside chain)
Donkey: Tamed Donkey <- ATC + Donkey Farm + Stable (Herd - Donkey and Mule Trainer exists outside chain)
Llama: Tamed Llama <- ATC + Llama Farm + Stable (Herd - Llama and Llama Trainer exists outside chain. Alpaca Farm needs Llama Farm or Herd - Llama)
Mammoth: Tamed Mammoth <- ATC + Myth Effect Paleolithic Mammoth (Means can't build where myth itself where was placed) + Stable (Herd - Mammoth exists outside chain)
Pig: Tamed Wild Boar <- ATC + Pig Farm + Enclosure - Exotic Herbivorous (Herd - Pig exists outside chain)
Finished chains:
Camel: Tamed Camel <- ATC + Camel Trainer + Stable; Camel Trainer <- Camel Farm OR Central Breeder - Camel OR Herd - Camel.
Elephants: Tamed Elephant <- ATC + Elephant Trainer + Stable; Elephant Trainer <- Elephant Farm OR Central Breeder - Elephant OR Herd - Elephant.
Horse: Tamed Horse <- ATC + Horse Trainer + Stable; Horse Trainer <- Horse Farm OR Central Breeder - Horse OR Herd - Horse.
Guinea Pigs, Rabbits, Poultry and Sheep definitely should have Tamed Animals.
Donkey/Horse Breeding Pairs have slightly different chains.
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Central Breeders: Horse/Camel/Elephant
Herds (unbuildable): Bison, Camel, Cow, Deer, Donkey, Elephant, Horse, Kangaroo, Llama, Mammoth, Pig, Poultry, Sheep.
No herd: Beavers, Guinea Pigs, Parrots, Rabbit, Sea Lion&Seal, Walrus.
Farms (buildable): Llama/Alpaca (Llama), Fur (Beavers), Camel, Cow/Oxen (Cow)/Yak (Cow), Donkey, Duck/Goose/Turkey (Poultry+Apple/Olives/Wheat), Elephant, Sheep/Goat (Sheep), Horse, Pig, Reindeer (Deer - Cold climate).
No farm: Bison, Guinea Pigs, Kangaroo, Mammoth, Parrots, Poultry (No "standalone" farm), Rabbit, Sea Lion&Seal, Walrus.
Animal Trainer: Buffalo (Cow - Oxen Farm or Buffalo Herd), Camel, Elephant, Horse, Llama, Mule (Donkey)
No (regular) trainer: Beavers, Bison (Buffalo Trainer could be used here), Deer, Guinea Pigs, Kangaroo, Mammoth, Parrots, Pig, Poultry, Rabbit, Sea Lion&Seal, Sheep, Walrus.
Tamed Animal: Bison, Camel, Cattle (Cow), Donkey, Elephant, Horse, Llama, Mammoth, Wild Boar (Pig).
No tamed animal: Beavers, Deer, Guinea Pigs, Kangaroo, Parrots, Poultry, Rabbit, Sea Lion&Seal, Sheep, Walrus.
Sea Lion&Seal, Walrus and Mammoth could have Central Breeder in alt timelines.
Guinea Pigs, Rabbits, Parrots, Poultry and Sheep seemed to be completely forgotten.
As for Beavers, Bison, Deer and Kangaroo I'm not sure if Central Breeder could be regular or part of Alt Timeline (Megafauna Domestication).
Animal Trainer or something like that could be requirement for Tamed Animal.
Animal Trainer could require Farm or Herd or Central Breeder or few more animal related buildings - essentially be OR requirement merger.
I changed animal farm and trainer naming convention, so now they are much easier find in pedia.