Anno Domini beta : test it and feed back here!!

I think the new style is great!

These Indian cities are amazing :thumbsup:

And I think you should finish that ancient spearman now, Mister Virote sir! :p

Yes. These new cities look amazing indeed. They kinda have that old Civ II feel to them. Oh those were the days. . .
 
The city walls are outstanding. I love everything except those two + shaped buildings in the last image. I would suggest either leaving them one story as in the second from last, or cruciform rather than +.

I always cringe when I offer people like you or Ogedei suggestions for change because your creations are already so wonderful.
 
Blue Monkey said:
The city walls are outstanding. I love everything except those two + shaped buildings in the last image. I would suggest either leaving them one story as in the second from last, or cruciform rather than +.
I changed them to resemble the middle city size:
indianerafourprethree.PNG


Blue Monkey said:
I always cringe when I offer people like you or Ogedei suggestions for change because your creations are already so wonderful.
No worries here! I couldn't have done these (or at least well) without your help! :goodjob:
I find I'm like that too.

Sword_Of_Geddon said:
Looks great! I prefer your old Civ-like style to your new one though. Just being honest here. Maybe there was no other way to do India correctly though, but it looks fantastic!....

Thank you!
I appreciate honesty. I prefer my old style too. You got it right though, the only way I could have possibly done four eras of Indian cities was to do it one pixel at a time.

Stormrage said:
Wow..
.. wow..

*faints*
Stormrage said:
Yah, I prefer the old style too, but this is great too!
I'm happy you like them! (hope you didn't bump your head ;))

Virote_Considon said:
I think the new style is great!

These Indian cities are amazing :thumbsup:
Thanks! I used to be pretty bad at the pixel-by-pixel thing. It would seem I've finally got it down well.

COAtlantis said:
Yes. These new cities look amazing indeed. They kinda have that old Civ II feel to them. Oh those were the days. . .
Glad to bring back (good) memories!

R8XFT said:
That would be perfect for what I need. Thank-you RedAlert!! Are you going to post your India work as a complete set?
You are very welcome! I will be posting these cities, but I think not until next month.
Was there anything else? :)
 
I wonder how you guys feel when you post a city set, only to be used by a bunch of lunatics, eager to burn them down.. Like unit-makers I suppose. Those little people sure get killed alot.. And let`s face it, one only likes an enemy face when its pressed by your boot down in the mud. So that would cover the LH makers.. Wow.. this sure is a violent game.. *shudders*
 
Just a thought - the "bridge" improvement increases tax revenue; why not call it a toll bridge?
I could do I suppose. I may or may not change this, I'll have a think about it ;) .

However, I am still waiting for some opinions about the Great Library question I asked on the previous page. Anyone?
 
Thanks again guys for the nice comments :)

@R8XFT: If there's anything else I can do just let me know ;)
 
Here is a possible solution to the "great library debate:"
01. The great library still won't be able to be built by Indian civs, as it has a library as a pre-requisite; however the effect is to double the research output in its city.
02. A new small wonder is introduced; the mathematician's house; available with mathematics; cheap cost (about 200 shields); it increases scientific output by 50%.
03. Hipparchus' star catalogue has the "gain knowledge learned by 2 civs" ability (so it and the great library have swapped effects); it has the mathematician's house as a prerequisite.

Any thoughts :dunno: ?
 
May I suggest that one solution to the "Great Library" dilemma? You use not one, but five "Great Library" wonders:

1. The Stoa 400 BCE (Greece) - expires with the discovery of Republic.
2. The Great Library 200 BCE (Egypt - requirement: papyrus) expires with the discovery of Imperialism.
3. Nalanda University 400AD (India - requires Buddism) expires with Feudalism
4. Islamic learning 700AD (Arabs & Persians - requires silk road* and Islam) - expires with The Crusades.
*That would be because the Chinese discovered paper (required hemp) in the first century AD or before but it was only made available to the Ottomans in the 7th century and wasn't discovered by the west until nearly 500 years later.
5. Printing Press 1400AD (Europeans - requires Reformation) doesn't expire.

In this configuration, libraries, monasteries, and harbors would provide 'normal' education benefits, while religious buildings: temples, churches, mosques and stupas, could provide small education benefits since priests usually had to be literate. 'Event' techs such as Paper (East) and Marco Polo's Travels (West) would provide 2 civilization advances each.

The main advantage of this scheme is it follows actual history and spreads the GL benefits to each civ group, but in different eras.

I realize this doesn't really match the tech tree in your excellent scenario but, well, you asked.

Edit: On the other hand, I like your solution better; it has the advantage of being waaay simpler.
 
Thanks, Balthasar, some great ideas there. A couple of issues with it though; firstly, I'm running out of space in terms of new buildings I can add ;) ; secondly, I'm not sure that having multiple great libraries would be a good idea, but I'm not knocking it either. What do other people think?
 
Yeh, I like the multiple GL idea, too!

Although I seem to remember some problem regarding having more than one GL, although I'm not sure...
 
The multiple great library is nice idea, but it's not one I'm planning to introduce; I'm going for the simpler solution I suggested earlier. I've hardly got any buildings left for starters; secondly, this solution would still leave plenty of civs unable to build a great library, regretably. Thanks for the thoughts though and keep them coming ;) !
 
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