The galley should now work (will test it prior to the next version going live). Essentially the program thinks the galley has been deleted and that a new unit, the warship, has been created, with a new unit class. The player will view this as the galley, but freed of any in-built restrictions, it should work like any other unit. I'm not sure when the next update will appear; I've done a number of changes that aren't necessarily obvious, such as switching some of the civilisations from the base game to packs and correcting a few issues (including issues no-one has raised but I've spotted myself). Other "dull tasks" but necessary in my personal view include switching over the city lists so that there's one central list which all the civilisations refer to. For those unsure what I mean, it's that modded civilisations come with their own city list which is independent to anyone else, so there could be, for example, lots of cities called "Thebes". This ensures there's just one instance of each city name. The only new civ so far since last time is Elam. I'd like to add a couple of others at least, plus finish off my amendments, prior to the next release. Don't quote me on the timescales, but I'm guessing the last couple of days in November.