Are you raising your hand, Fe?
I think the issue of admin appointments came up because people thought that Ginger Ale and Regent_Man might like to play. If both are willing to administer a second game, then we can proceed to the next step.
I may be jumping the gun here, but I'd like to hear other people's opinions on a couple of Ruleset issues from the last game.
There were two elements of the Ruleset that I found curious. For all I know, we are better off with them, than without them; but I wonder what other people think.
It bothered me that KISS wasn't allowed to trade / gifts its cities to DNUTs. It seems to me that gifting cities in that way is simply the corollary of MIA funding TNT in their fight against KISS. Why is one allowed and the other not? I'd like to know more about the past experiences that have led to the creation of this rule, as it seems to me to be an unnecessary infringement on a team's options of actions.
Again, if this is premature, I apologize
I think the issue of admin appointments came up because people thought that Ginger Ale and Regent_Man might like to play. If both are willing to administer a second game, then we can proceed to the next step.
I may be jumping the gun here, but I'd like to hear other people's opinions on a couple of Ruleset issues from the last game.
There were two elements of the Ruleset that I found curious. For all I know, we are better off with them, than without them; but I wonder what other people think.
This actually worked smoothly with the refugees to MIA, but it seemed to me that the exTNT folk should have been allowed to share anything they wanted - at least, from their own memory. I don't think that it would have ruined the game experience, and it may have even spiced up the 'recruitment' aspect of things. So, even while being overwhelmed by enemies, TNT citizens would have been wooed by the three remaining teams, for the more active members had heads full of valuable intel.0.3.3 - Spoiler Info
Description: Upon joining a new team, you are not allowed to give out spoiler info to your new team that the new team you are on would not know about if you had not joined. If you have to give out spoiler info to prove your case, then do not post / vote in the thread.
1.8 Enjoining Teams
Description: No team or individual is permitted to barter, gift, or otherwise trade multiple cities with the intent of joining teams to destroy another team and keep both teams alive to survive to the end. If a team decides to drop out however, its players are allowed to change teams as permitted under Section 0.3.
Definition: A team trading one or more cities to another team for the purpose of either granting that team an advantage (premature contact with another civ, map information, etc.), or denying an aggressor the right of conquest.
It bothered me that KISS wasn't allowed to trade / gifts its cities to DNUTs. It seems to me that gifting cities in that way is simply the corollary of MIA funding TNT in their fight against KISS. Why is one allowed and the other not? I'd like to know more about the past experiences that have led to the creation of this rule, as it seems to me to be an unnecessary infringement on a team's options of actions.
Again, if this is premature, I apologize
