Any way to make warfare less... painful?

If you think warfare is to painful, you could always play a peaceful game. (Or, at least, until your Riflemen/Cavalry can easily destroy your rivals' Longbowmen/Muskets.)

However, I do sympathize with you. Even though my troops are just a chain of 1's and 0's, I always feel a little guilty when I send them to battle with impossible odds, only to weaken the defences for their brethren.


I rather enjoy being an evil dictator, deciding who lives and who dies. It's so completly opposite of how I am in real life, it's fun :D
 
Don't bother fighting people that are on the same technological level as you. Climb up to a higher tier of military tech and fight using that. Racemen vs. archers, riflemen vs. longbows and such.

Not always an option. What if the opponent attacks you? Do you say "I decline to wage war because I do not have a tech lead on you? Your crazy neighbor has 3 grassland gem tiles and shoots to iron working to build jaguars(i mentioned he was crazy) and attacks you. The OP said early wars. I do not recall any early wars with riflemen.
 
2) What units make the best city raiders?

Early doors the best non-UU attacker is a Swordsman. They get a city attack bonus by default, and if you can add in a CR promotion then all the better. Just make sure you don't send them out alone, or any passing axemen will take them out.
 
Early doors the best non-UU attacker is a Swordsman. They get a city attack bonus by default, and if you can add in a CR promotion then all the better. Just make sure you don't send them out alone, or any passing axemen will take them out.
Also don't attack with swords if there're axes in the city to be taken. Start with Axe attack (hoping axes defend and not archers) then if the enemy axes are weakened enough or dead start the swords against the archers.
 
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