Giant Wolfman
Warlord
Welcome to Sons of Monarchy: Round 12: The Apocalypse
Our 12th round will feature Pacal of Maya
Pacal is:
Financial +1
on tiles with 2 or more 
Expansive: +2
per city, Double Production of Granary and Harbor, and 25% faster production of workers
Two very good traits. Pacal is a pretty capable leader.
Maya's Starting Techs & Uniques:
Mysticism & Mining
Ball Court: A colosseum that gives 3
in addition to the 1
per 20% culture rate
Holkan: A Spearman who is immune to first strikes but also (more importantly) doesn't require metal to build.
Ball court is a very good UB. Holkan is limited by the fact that it's a spearman, but resourceless defenders are nothing to shrug away either.
The Start:
No Huts, No Events, All Other Settings Standard
To play: I am using the same process as the Noble's Club so those familiar with that excellent series just do the same thing. Download the attached zip files & unzip into your BTS/Saves/Worldbuilder folder. Go to Custom Scenarios, select the SoM Save corresponding to your desired difficulty level, and customize game settings as desired. You will need to add techs to barbs. To do so:
Posters are encouraged to include: Thoughts on start/where to settle first and what initial tech path. Later saves can include position at 1 AD, liberalism race as a midgame checkpoint, and the final result. Players are encouraged to post as much as they desire, though screenshots/saves make receiving help easier. Spoiler details about the map and your playing for all details except regarding the opening screenshot.
Good luck, and happy civving!
Our 12th round will feature Pacal of Maya

Pacal is:
Financial +1


Expansive: +2

Two very good traits. Pacal is a pretty capable leader.
Maya's Starting Techs & Uniques:
Mysticism & Mining
Ball Court: A colosseum that gives 3


Holkan: A Spearman who is immune to first strikes but also (more importantly) doesn't require metal to build.
Ball court is a very good UB. Holkan is limited by the fact that it's a spearman, but resourceless defenders are nothing to shrug away either.
The Start:

No Huts, No Events, All Other Settings Standard
Spoiler Map Type, no other spoilers :
Pangaea
To play: I am using the same process as the Noble's Club so those familiar with that excellent series just do the same thing. Download the attached zip files & unzip into your BTS/Saves/Worldbuilder folder. Go to Custom Scenarios, select the SoM Save corresponding to your desired difficulty level, and customize game settings as desired. You will need to add techs to barbs. To do so:
Spoiler :
zoom all the way in, open worldbuilder, and add the appropriate techs to the barbarian civilization. This means archery at monarch or higher, hunting at emperor or higher, agriculture at immortal or deity, and the wheel at deity.
Posters are encouraged to include: Thoughts on start/where to settle first and what initial tech path. Later saves can include position at 1 AD, liberalism race as a midgame checkpoint, and the final result. Players are encouraged to post as much as they desire, though screenshots/saves make receiving help easier. Spoiler details about the map and your playing for all details except regarding the opening screenshot.
Good luck, and happy civving!