Me too, I've seen 80% of the video (at least the crispy moments).
But I can't say no luck were working for him.
Normally, once worker stealing, the AI starts producing archers
en masse.
The very fact an archer ran away letting the min number of archers in the capital left me doubtful.
Possibly, the AI used his archers to escort another settler (not surprising from an IMP civ going haywire with REX), but
bhavv didn't know it would happen.
Yes, he had plenty of backup, but once the number of archers hit 3, the rush has ended, while axes can pick on roaming archers and can be promoted to woodsman II to snatch workers in the meantime. Archers are limited to guerrilla II.
Also, that warrior on a hill was greatly lucky to survive from an archer . I bet there was 34% odd of winning. And using the workers as bait would already increase the chances of win...but IIRC he didn't.
I'm not discrediting the whole idea because it has merit in certain situations, but in general, it doesn't work.
For instance, once, I chariot rushed roman empire (deity, normal speed) and succeeded to eradicate the said civ. Would I say it is awesome strategy; nope!
All the stars were aligned in that game.
I stole a worker improving iron just in time and it happened to be its only metal resource.
Then his lands were really bad and jungled. He was stunted by building the GLH for me. He was stuck to 3 non-hilly cities.
In the end, unbeknownst to me, the start was cooked!
I'm here at 06:11 AM lol. What am I then? having trouble sleeping and been playing Civ all night long?
No, I no longer stay awake to play all night. The aftermath is too much for me.
I thought pitching myself to the forums once I wake up was enough obsessive, but I forgot some are worse (or better depending of point of view).