I assume it goes just as with any non-ancient start: Religions are distributed randomly as far as I know. Try starting a game in the classical age and see what happens after a few turns.
I tried logging in again, but the game keeps crashing when I try to.
For the rest I'm happy with the way things are looking now.
Some small things, Arckon:
- It appears you forgot to cover or "unexplore" the parts of the world where the moved civs come from. While my cities are in Australia, some squares in real world France are explored
- I was really hoping for some stone in Australia