Ok some info from Polycast 1hr inteview I noted down. P.s it's a great listen so go and listen
Modability
UI - Your going to be able to have access to all the current code (thats what they said I think) on the UI so you should be able to modify the UI however you want.
AI Leader Head - Again, you can mod these using existing code, sounds promising again.
Mod Scanner, to protect from viruses. - Nice feature to protect all us mod users from some nasty people
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Mod Buddy - easy to use packager to compile the mod and upload it to the modbrowser for users.
This should allow more people to get into modding, Mod buddy, nice name
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Mod's can be installed easily with a click of a button
Mods can be pick and mixed as to what you want on or off very easily.
- Mods will be very accessible for users so thats cool, you can do it all from in the game which is much better than restarting it.
Maps
Map maker has a log of everything done so you can undo/redo every decision easily to help correct mistakes on making the map
Map maker can assign special functions to individual tiles say what wheather is going on, and the game will recognise these.
- Apparently this will be good for mapmakers
Earth will come as a map type, you can play it on any size.
Earth map will have random starting location / resources e.t.c, so the maptype is replayable.
- This will make some of you guys happy that love playing on Earth maps, any size, replayability with random spawning, nice nice
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Barbarian Art
Barbarains have unique art in the classical era, they should look scary, but as the likelyhood of seeing them later in the game is low their isnt specific art for Barbarian battleships or GDR's
- So we will be getting unique looking warriors/archers/spearmen/swordsmen e.t.c, which will be cool, especially for Germany who steals them.