ProMeTheus112
Prince
^^Yeah that, and can you imagine the lack of immersion for not being able to raze a wonder in progress? Although the need to defend wonders that can be razed in progress actually sounds like a great mechanic. I can smell a mod coming...
yeah that sort of stuff I think about when I see an animation like this, because the animation it's kind of like it's played "outside" of the game, the game stops and you look at the animation. It's the kind of thing you look at the first few times and be like "woa cool" then maybe you'll hit "skip" most of the time later. And in this case it would be great to see the building happening gradually on the map, would make it feel like the wonder is being built so to speak. Having to defend it sound cool. Then maybe, if someone finishes that wonder before you.. just remove it, or leave it like this unfinished, or clean it up if you make a new improvement on that tile..
but anyway, it's good as it is, the animations are short enough and look nice, it's simple.