gettingfat
Emperor
- Joined
- Nov 7, 2003
- Messages
- 1,417
I fully agree with you the barb setting is quite ridiculous especially after this patch. I only tried one emperor and one immortal game to test. In my emperor game my warrior was attacked by a horseman and a scout (barb scouts also attack now) at turn 7. Give me a break it's only turn 7!Just playing my first game after the patch.
So barbarians are even stronger than before and some people are HAPPY about that? Seriously?
In round 4 my capital was surrounded by barbarian riders. They do not attack the city in every round, but any unit that leaves the city is killed instantly.
That means building units is the only sensible thing to do for many many rounds. How can anyone find this good?
In my future games I will turn off barbarians completely. They were already overpowered before the patch, now it's just insane.
edit: ...and I am only playing on level "king".
Some posters here will always tell you it's the player's fault for not building enough units and not killing the barb scouts. The problem is it just forces all players to play the early game with the same style. Even then it's still a matter of pure RNG god. No strategy can stop a horseman plus a scout at turn 7. Is it "fun"? To me it's just like playing football in a muddy field in a thunderstorm. Somebody will call it fun and tell you this tests your perseverance. To me this no longer tests your football skills but your luck and patience instead, and is not that fun.