I've said before. I play only on deity. Have won most of my games. I go for early conquest vast majority of times, so my military is always strong.
Notwithstanding, the way barbs currently work is problematic. Generally, I am able to deal with them, but their randomness and ability to spawn right next to your capital within the first 10 turns is abit ridiculous. I think the barb scout should be a special unit that only has 2 movement for example. That would make it more possible for warriors and slingers to chase them down.
The silly thing with barbs is that nowadays I just ignore the scout and look for the camp, because it's unlikely I can catch the scout.
Notwithstanding, the way barbs currently work is problematic. Generally, I am able to deal with them, but their randomness and ability to spawn right next to your capital within the first 10 turns is abit ridiculous. I think the barb scout should be a special unit that only has 2 movement for example. That would make it more possible for warriors and slingers to chase them down.
The silly thing with barbs is that nowadays I just ignore the scout and look for the camp, because it's unlikely I can catch the scout.