Yudishtira
Spiritual/Creative
Through the miracle of ctrl-Z, I checked out Brazil the tech leader in my game, who is in lateish Modern.
He has air pollution of 2000+ in several cities. The worst one has Toxic Atmosphere, although none have Blackened Skies yet, which still occurs at above 2500.
All cities are net unhealthy, but none are net unhappy or shrinking. Water pollution is not a problem for him.
He has no Park Rangers, nor the ability to build them. He has Firearms, so is it possible he doesn't have Wildlife Conservation, despite it being a third-column Industrial tech? If you want the AI to deal with pollution better, maybe the Wildlife Conservation - Ecology 'branch' should be less dead-endish.
He has air pollution of 2000+ in several cities. The worst one has Toxic Atmosphere, although none have Blackened Skies yet, which still occurs at above 2500.
All cities are net unhealthy, but none are net unhappy or shrinking. Water pollution is not a problem for him.
He has no Park Rangers, nor the ability to build them. He has Firearms, so is it possible he doesn't have Wildlife Conservation, despite it being a third-column Industrial tech? If you want the AI to deal with pollution better, maybe the Wildlife Conservation - Ecology 'branch' should be less dead-endish.
plus 10
. Now throw on top of this it is losing 10

as well. And if it has any seaplots/tiles those are losing 10
![Pissed [pissed] [pissed]](/images/smilies/pissed.gif)