JosEPh_II
TBS WarLord
Which is what Marathon, 8,000 turns?The amount of turns to reach a tech is quite long even for the gamespeed I'm on.
And both, before raxo took an axe to research giving buildings by reducing their % modifiers down to 1%, of those +1 and +3% 'ers were a bigger boost.Looking through the civics, most of them inflict -5% research to all cities and/or capital and some even have both, which the capital, being the only city, is impacted by. Then you have a few giving +1% research and +3% research. Which is kinda funny with all these -5%s.
I take it your game play has not come close to Tribalism yet. Else you would see the strategy and interconnectedness of those early Civics especially the 1st 9. How they chip away at the initial Civics (in many categories) starting malus for being... well primitive. This is just a bit broader approach to the way early Civics used to strangle early progress by using +50% maint malus (or bigger) thru DtP and NumCity Modifier tags. And excessive
on on all of them as well.Another problem is I can not balance Civics for the slowest game speeds. To do so you would have to eliminate the 6 faster GS from the mod. And if the order is given to make those last 4 slowest GS the Only way to play C2C....well... then I'm probably done with the Mod. Once you go past 8,000 turns the whole mod becomes too warped. The evidence of this is staring the whole team in the face thru Pit's UEM scenario. How many Players that use his scenario are in the Ren Era by 4000 turns of a 20,000 turn GS? Almost all are. But by the pacing for a 20,000 turn GS they should Not even be close to Ren Era at 4000 turns.
So what I suggest to you is play a test game on Long or Epic. Or better yet on Normal. And evaluate up thru the getting of Tribalism and really up thru Agriculture. By that time you have had the opportunity to make 13 Civic changes.
Now all this said does Not mean that I will not re-evaluate what you say. I Am and I Will. But you need to try to see the whole picture not just how it "feels" on Marathon. Understand the reasoning behind this? I hope so, but then....maybe not. Because you have bought in to the mindset that an 8,000 turn game of C2C should be the norm. And I will not buy that.
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with Copper or something like that), that I reduced to +1%

Couldn't even start a new game.....
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