Battlefield Asia Unit Pack

It may or may not be done already depending on what embryodead meant by a problem with the fortify anim.....

Btw, about that victory animation, I decided to go with that because I wanted to animate the extra lances in his backpack a bit more since they never really move much... hehe
 
honestly I'm confused myself... I was referring to the jumping leg, but it's not a problem per se.. well, ignore me ;)
 
embryodead, I'll try to address the leg issues later, but that would mean re-rendering both of those animations, and at this point... well, I'd just rather not. ;)
 
I'm adoring these gorgeous units Dom!
So much so that I'm going to add them now and start a new
game, leaving behind the one I'd began just two days ago :crazyeye: :goodjob:
 
Yes, I started trying to make the storyboads of the Hwarang even before the last three, but unfortunately, the Hwarang is a real pain in the ass because I didn't think the colors would be this much of a hassle... the civ-specific colors keep turning up in places they're not supposed to...

I should've gone with lime green or turquoise for the civ-specific colors.... since a lot of blue hues in the other materials, it ends up creating a problem.
 
Funny you should say 'lime green' - as that's the colour I changed
the Koreans to in my mod, - colour #26- light green. Good luck
with it, these rock!
 
these units are spectacular! I especially like the flame and smoke effects on the gunpowder units. I also like the crest on the sampan sail--'water' it looks cool. can't wait to see what you'll put in those 'reserved spots'

thanks for your work!
 
@Dom Pedro II: Huns are considered to be Turks rather than Mongols. But technically, you can call them the "Turco-Mongols" instead of just "Mongols".

Just to let you know ;)

And it's pretty good.
 
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