We're Filthy Rich
Turn 0 450 AD
Opening up the save, the first thing I did was checking the F8 culture graph. We have so many cities at flip risk. Russia owns us, but hey, we're about even with China, but that's won't last long though, now that China is in peace for the first time in 1000 years.
Our military force has 4 horses and 13 warriors among others. That ratio should be reversed.
We're down a few techs to the 2 leaders, and we're about even with a third. That third civ is the key to us brokering techs. Another key is knowing who knows whom, and we don't have that information right now. So we'll need a few key embassies.
We have a specialist in the Capital! That is a big

.
All of our core cities need a few more irrigated grasslands to grow faster. Chicago, Boston and Seattle could be MM'ed to grow faster right now. Houston is one city where faster growth does not help.
Boston needs marketplace more than a Cathedral, it is switched.
Konigsberg will not get any benefit from a temple. It is switched to a Marketplace.
Denver actually has less than 50% corruption, so it is switched to a Marketplace as well.
Some of the island cities are not getting any extra shields from working forrests, but does get some uncorrupted commerce when working coastal tiles, so it is done.
The mining and roading workers are stopped. We need irrigation right now, not mining.
There is also a worker building a road on a forrest tile near Cincinnati, the tundra island city. Even if that road is finished, the gold gathered will be corrupted away. There are much more ungent projects on that island, like those grassland tiles near St. Louis.
I start building embassies:
- Kyoto: size 12, 18spt, has every possible improvement, 60/40/0, building Samurai.
- Paris: size 12, 19spt, has every possible improvement, 40/60/0, building Musketeer.
- Beijing: Oh, that's a sorry city. Size 4, 3spt, no improvement (well, palace), 60/40/0, and building Sun Tzu's.
- Delhi: size 12 but running 2 entertainers, 11spt, missing Cathedral and University, 60/40/0, and building Sun Tzu's, due in 23 turns, and all of her garrisons are regular troops.
Rik mentioned Incense from China. We make the deal for Theology.
There will also be a big trading turn with Russia comming up in 5 turns, when the Iron trade is due.
Press Enter...
IBT: Well, Dallas flipped.

I kind out knew that city won't last. This is the DG difficulty folks, our chanced of winning a culture war is somewhere between zero to nil.
To add insult to injury, Russians complete the Knight's Templar.
Turn 1 460 AD
- Washington grows to size 11. It is MM'ed to grow to size 12 in 5 turns, with the Cathedral due in 2.
- Konigsberg back to temple, due in 2, but I have no illusions about winning that battle.
- MM Bostons to grow in 2 without wasting food.
- Workers irrigate near Chicago and Boston.
- Worker starts chopping forrest near Denver and Cleveland.
IBT: Japan declare war on the French. Kinda saw that coming too.
Turn 2 470 AD
- Miami temple->granary, the right time to build granary is between size 7 and 8, because food is emptied out when growing from size 6 to 7.
- Workers irrigate oven mine at Buffalo.
- Japan has picked up Gunpowder, but the tech that I really want is Banking, and Russia has it at monopoly.
Turn 3 480 AD
- Washington: Cathedral->harbor
- Konigsberg: temple->marketplace
- Phili: horse->granary
- Seattle: Aquaduct->marketplace, this place needs happiness buildings before growth building
- Houston: Aquaduct->granary
- Starts chopping forrests near New York and Frankfurt.
- Actually, I'm going to put Frankfurt in WLTKD, it should decrease the flip chance a bit.
- Boston has grow to size 8, it is MM'ed to grow in 5 and complete the marketplace in 5.
Turn 4 490 AD
- MM Chicago to grow 1 turn faster, since it's happiness situation is okay.
- MM Houston to +4 food per turn. It will grow in 10 turns and complete its granary in 8.
- Miami is set to +5 food per turn and growth in 8. Its granary will be helped along with a chop.
IBT: France sign India against Japan, not good, we want to two little guys to gang up on the big guy, not the other way around, and our 3rd trading partner has just cut himself out of the trading loop.
A French galley show up. They have navigation! Our contact monopoly can't last long now.
Turn 5 500 AD
The big trade turn!
Let's see, Russia still does not know anybody on the other continent, but China does. That means Musical Theory is a monopoly tech to the Russians. I buy that tech from India first with all of our cash, with the intention of getting it back later:
- 1gpt + 640 gold to India for MT
I hate buying at Monopoly, but it has to be done:
- MT + gem + iron + 57gpt to Russia for Banking
- Banking to France for Astronomy + 70gpt + 99 gold. I didn't take the world map here because it is not brokerable.
- Banking + Astronomy to Japan for Gunpowder + 61gpt + 74 gold (full market price)
- Gunpowder to India to get our cash back, plus a RoP. Let's be friends
Now, France is up Navigation, and Russia is up Chemistry, but we're up to 207gpt

France has 3 extra saltpeter, we of course have none.
- Washington has grow to size 12, is switched to Bank. I give some of its tiles to Phili. It allows me to MM all the cities around Phili as well.
- Chicago is also switched to Bank.
- MM Buffalo to max growth because it just grew to size 6.
- I start a lone scientist run at Printing Press. Hind sight is 20/20, we should have started it a long time ago.
Turn 6 510 AD
- Atlanta: Aquaduct->granary
- Denver has grown to size 7, it has to hire a taxman for a turn. The marketplace is due next turn.
- Irrigate one more tile at Miami. Now Buffalo get one of Miami's irrigated tiles.
IBT: Japan finishes Sun Tzu's, everybody cascades to everything else.
Turn 7 520 AD
- Denver: marketplace->granary
- Phili is now size 7, I irrigate another tile near it to give it the +4 food per turn.
IBT: watch a Japanese pike lose to French attack
Turn 8 530 AD
- New York: temple->courthouse
- Boston: marketplace->Cathedral, due in 14 with growth every 5 turns.
- Chicago: Bank->Cathedral, growth in 8 and cathedral in 18. This city does not have a granary, but it is size 9 already, so I don't think it's cost efficient to build it now.
- worker gang chop forrest near Phili to help the granary.
- Joanie now knows Chemistry.
- I have gold burning hole in my pocket now, so I rush the temple in LA and Cleveland.
Turn 9 540 AD
- Buffalo: Marketplace->granary
- LA and Cleveland: temple->courthouse
- workers irrigate the newly exposed grassland near Phili. In the long term, that city will need more irrigated grasslands in order to work the mountains.
IBT: China demands Gunpowder, didn't they invent the thing historically? I give it to them. It's a no-brainer really, with our paper cut-out of a military.
Turn 10 550 AD
- Phili: granary->bank
- Miami: granary->harbor
- Mining Miami, that city has enough irrigation now. Irrigating Atlanta and Denver.
Please don't waste worker turns by mining the hills around Atlanta, the city doesn't have enough food to work them. The remaining worker projects in the core are:
- Irrigating the plains near San Francisco after its temple is finished
- Mining some mountains around Boston.
- Mining that hill S of Houston, and also irrigating over one of the mined tiles near that city, so that it can stay at +4 food while working the hill tile.
- Mining over some of the irrigation around Chicago AFTER that city reaches size 12.
The best thing to do for Cleveland and LA is to grow them to size 6 and WLTKD.
I didn't use the settler, because I don't like to engage in culture wars with Demigod AI's. There is a fishing village location S of Houston. Dispite the increased corruption, I think that city will be a net commerce gain for us. It's something to consider. Or you could save the settler for potential replacement city for razes.
I also completely neglected military during my turn (we're down to paying 18 gpt for unit cost now

), but that's something for the next leader to worry about

.
My last thought from these turns are, please MM the cities after they grow, reset the workers to food tiles to keep them growing at a brisk pace.
The 550 AD Save
BigNHuge would be up if not for his current computer troubles, as it is right now, Rik Meleet is the next President of the United States
