BNH02- Thats one small step....

BigNHuge said:
am i up here as well?

Let's see, after I played on the 8th, JB thought it was his turn, but in fact it was your turn. Then you asked for a switch with JB, which he accepted. A few days later JB asked for a skip. It so happened that Rik was available, so he took a turn. So, who's turn is it now? :p

Looking at the roster that we had been going with for the majority of the game:

BigNHuge
Rik Meleet
jb1964
SJ Frank

I think it's best to just say that you and Rik swapped order for this turn. If and when JB takes his turn after yours, we'll be back to the original order. How's that for cleaning up (or adding to :crazyeye: ) the confusion. :lol:
 
rightttttttttt :eek:

Ill get it tomorrow
 
got it
will play tonight
 
Got it. No suprise that after waiting to be up in any one SG that I would be up in three at the same time.

Two down and this one to go.
 
The Save, 450 AD

Turn 0, 350 AD – France has Education. Russia has Education and Invention. None of the other civs have a tech for purchase. We’re 40 turns from Invention. Let’s see what our opportunities for an Invention purchase and subsequent sale to France for Education might be.

We’re paying 57gpt to other civs.

Memphis is under the most cultural pressure (1.4% according to MapStat)

Boston can shave 2 turns off the FP but the price for entertainment is far too high. Starving the population seems a better option to try and shave a turn off but only a single turn vs. being able to dump a settler or a couple of workers a turn later. I’m not going to try and calculate the one turn benefit for the surrounding cities.

Anyone interested in a Copernicus’s pre-build? Chicago w/ a market and a cathedral would be a good candidate. But there’s so many wonders being built out there we need for a end to any cascade.

IBT: India wants our galley out. Sure.

Turn 1, 360 AD
Japan now has Invention.
45pgt and 406g to France for Education.
Education, 5gpt and 10g to Japan for Invention
France has Astronomy and Russia has Gunpowder.
We’re back on a minimum run for Astronomy.

IBT: Nothing but notifications of all the wonders that are being built.

Turn 2, 370 AD
Found Los Angeles – temple
Russia now has Astronomy.

IBT: Nothing

Turn 3, 380 AD

IBT: Joan demands 24 gold. We tell her to pound sand and she walks away.
China’s still picking on Germany.

Turn 4, 390 AD
Washington riots.

Turn 5, 400 AD
Denver riots.
France and Japan have Music Theory.

IBT: Korea now wants our galley out of their territory.

Turn 6, 410 AD
Little

IBT: Nothing

Turn 7, 420 AD
Russia now has banking! Cathy’s really cranking out the tech.

IBT: India demands Invention. Nope. Gandhi leaves us be. It seems the AI’s are looking at us as weak enough to make demands. Maybe a few more units would be in good order?

Turn 8, 430 AD
Boston finishes the FP. Worker this turn and market next.
Frankfurt riots. Anyone getting the idea I’m not paying attention to happiness?

IBT: A Chinese spearman runs his weapon through the last German defender. The German’s are no more. We shed not a single tear. :smug:

Turn 9, 440 AD
We found Cleveland. And now that the cultural boarders of Leipzig have collapsed we have a small bit of room to put down another city.

IBT: Nothing

Turn 10, 450 AD
San Fran popped a settler to head north.
Here’s a screenshot of techs.

abe1.jpg


abe2.jpg
 
We're Filthy Rich :goodjob:

Turn 0 450 AD

Opening up the save, the first thing I did was checking the F8 culture graph. We have so many cities at flip risk. Russia owns us, but hey, we're about even with China, but that's won't last long though, now that China is in peace for the first time in 1000 years.

Our military force has 4 horses and 13 warriors among others. That ratio should be reversed.

We're down a few techs to the 2 leaders, and we're about even with a third. That third civ is the key to us brokering techs. Another key is knowing who knows whom, and we don't have that information right now. So we'll need a few key embassies.

We have a specialist in the Capital! That is a big :nono: .

All of our core cities need a few more irrigated grasslands to grow faster. Chicago, Boston and Seattle could be MM'ed to grow faster right now. Houston is one city where faster growth does not help.

Boston needs marketplace more than a Cathedral, it is switched.
Konigsberg will not get any benefit from a temple. It is switched to a Marketplace.
Denver actually has less than 50% corruption, so it is switched to a Marketplace as well.

Some of the island cities are not getting any extra shields from working forrests, but does get some uncorrupted commerce when working coastal tiles, so it is done.

The mining and roading workers are stopped. We need irrigation right now, not mining.
There is also a worker building a road on a forrest tile near Cincinnati, the tundra island city. Even if that road is finished, the gold gathered will be corrupted away. There are much more ungent projects on that island, like those grassland tiles near St. Louis.

I start building embassies:

- Kyoto: size 12, 18spt, has every possible improvement, 60/40/0, building Samurai.
- Paris: size 12, 19spt, has every possible improvement, 40/60/0, building Musketeer.
- Beijing: Oh, that's a sorry city. Size 4, 3spt, no improvement (well, palace), 60/40/0, and building Sun Tzu's.
- Delhi: size 12 but running 2 entertainers, 11spt, missing Cathedral and University, 60/40/0, and building Sun Tzu's, due in 23 turns, and all of her garrisons are regular troops.

Rik mentioned Incense from China. We make the deal for Theology.

There will also be a big trading turn with Russia comming up in 5 turns, when the Iron trade is due.

Press Enter...

IBT: Well, Dallas flipped. :cringe: I kind out knew that city won't last. This is the DG difficulty folks, our chanced of winning a culture war is somewhere between zero to nil.
To add insult to injury, Russians complete the Knight's Templar.

Turn 1 460 AD
- Washington grows to size 11. It is MM'ed to grow to size 12 in 5 turns, with the Cathedral due in 2.
- Konigsberg back to temple, due in 2, but I have no illusions about winning that battle.
- MM Bostons to grow in 2 without wasting food.
- Workers irrigate near Chicago and Boston.
- Worker starts chopping forrest near Denver and Cleveland.

IBT: Japan declare war on the French. Kinda saw that coming too.

Turn 2 470 AD
- Miami temple->granary, the right time to build granary is between size 7 and 8, because food is emptied out when growing from size 6 to 7.
- Workers irrigate oven mine at Buffalo.
- Japan has picked up Gunpowder, but the tech that I really want is Banking, and Russia has it at monopoly.

Turn 3 480 AD
- Washington: Cathedral->harbor
- Konigsberg: temple->marketplace
- Phili: horse->granary
- Seattle: Aquaduct->marketplace, this place needs happiness buildings before growth building
- Houston: Aquaduct->granary

- Starts chopping forrests near New York and Frankfurt.
- Actually, I'm going to put Frankfurt in WLTKD, it should decrease the flip chance a bit.
- Boston has grow to size 8, it is MM'ed to grow in 5 and complete the marketplace in 5.

Turn 4 490 AD
- MM Chicago to grow 1 turn faster, since it's happiness situation is okay.
- MM Houston to +4 food per turn. It will grow in 10 turns and complete its granary in 8.
- Miami is set to +5 food per turn and growth in 8. Its granary will be helped along with a chop.

IBT: France sign India against Japan, not good, we want to two little guys to gang up on the big guy, not the other way around, and our 3rd trading partner has just cut himself out of the trading loop.
A French galley show up. They have navigation! Our contact monopoly can't last long now.

Turn 5 500 AD

The big trade turn!

Let's see, Russia still does not know anybody on the other continent, but China does. That means Musical Theory is a monopoly tech to the Russians. I buy that tech from India first with all of our cash, with the intention of getting it back later:

- 1gpt + 640 gold to India for MT

I hate buying at Monopoly, but it has to be done:

- MT + gem + iron + 57gpt to Russia for Banking
- Banking to France for Astronomy + 70gpt + 99 gold. I didn't take the world map here because it is not brokerable.
- Banking + Astronomy to Japan for Gunpowder + 61gpt + 74 gold (full market price)
- Gunpowder to India to get our cash back, plus a RoP. Let's be friends :)

Now, France is up Navigation, and Russia is up Chemistry, but we're up to 207gpt :D
France has 3 extra saltpeter, we of course have none.

- Washington has grow to size 12, is switched to Bank. I give some of its tiles to Phili. It allows me to MM all the cities around Phili as well.
- Chicago is also switched to Bank.
- MM Buffalo to max growth because it just grew to size 6.
- I start a lone scientist run at Printing Press. Hind sight is 20/20, we should have started it a long time ago.

Turn 6 510 AD
- Atlanta: Aquaduct->granary
- Denver has grown to size 7, it has to hire a taxman for a turn. The marketplace is due next turn.
- Irrigate one more tile at Miami. Now Buffalo get one of Miami's irrigated tiles.

IBT: Japan finishes Sun Tzu's, everybody cascades to everything else.

Turn 7 520 AD
- Denver: marketplace->granary
- Phili is now size 7, I irrigate another tile near it to give it the +4 food per turn.

IBT: watch a Japanese pike lose to French attack

Turn 8 530 AD
- New York: temple->courthouse
- Boston: marketplace->Cathedral, due in 14 with growth every 5 turns.
- Chicago: Bank->Cathedral, growth in 8 and cathedral in 18. This city does not have a granary, but it is size 9 already, so I don't think it's cost efficient to build it now.
- worker gang chop forrest near Phili to help the granary.
- Joanie now knows Chemistry.
- I have gold burning hole in my pocket now, so I rush the temple in LA and Cleveland.

Turn 9 540 AD
- Buffalo: Marketplace->granary
- LA and Cleveland: temple->courthouse
- workers irrigate the newly exposed grassland near Phili. In the long term, that city will need more irrigated grasslands in order to work the mountains.

IBT: China demands Gunpowder, didn't they invent the thing historically? I give it to them. It's a no-brainer really, with our paper cut-out of a military.

Turn 10 550 AD
- Phili: granary->bank
- Miami: granary->harbor
- Mining Miami, that city has enough irrigation now. Irrigating Atlanta and Denver.

Please don't waste worker turns by mining the hills around Atlanta, the city doesn't have enough food to work them. The remaining worker projects in the core are:
- Irrigating the plains near San Francisco after its temple is finished
- Mining some mountains around Boston.
- Mining that hill S of Houston, and also irrigating over one of the mined tiles near that city, so that it can stay at +4 food while working the hill tile.
- Mining over some of the irrigation around Chicago AFTER that city reaches size 12.

The best thing to do for Cleveland and LA is to grow them to size 6 and WLTKD.

I didn't use the settler, because I don't like to engage in culture wars with Demigod AI's. There is a fishing village location S of Houston. Dispite the increased corruption, I think that city will be a net commerce gain for us. It's something to consider. Or you could save the settler for potential replacement city for razes.

I also completely neglected military during my turn (we're down to paying 18 gpt for unit cost now :rolleyes: ), but that's something for the next leader to worry about :p .

My last thought from these turns are, please MM the cities after they grow, reset the workers to food tiles to keep them growing at a brisk pace.

The 550 AD Save

BigNHuge would be up if not for his current computer troubles, as it is right now, Rik Meleet is the next President of the United States :lol:
 
SJ Frank said:
Rik Meleet is the next President of the United States :lol:

Hey Rik, you wanna be president? I'll vote for you.
 
jb1964 said:
Hey Rik, you wanna be president? I'll vote for you.
I can't; I'm not a US-born citizen. I'm not even a US citizen. In fact I've never crossed the Atlantic.

And I didn't run for this month's presidential campaign. Instead I ran for Governor of Zarnia Province and won ! :mischief:

I'm currently up in another SG. I hope to play quickly, but I can't promiss it.
 
Bummer. Well, I guess I'll have to find another candidate.

My wife and children are actually at a park 1 mile from my house listening to Pres. Bush speak at this very moment. It's a historic opportunity for them to be able to say they have seen the president. For me it means that traffic is going to be a mess.
 
IHT: MM cities. Speed up research on Printing Press; due in 7 turns. Settler is not settling anywhere soon; so I join it into New York. And we need to use our gem resources better; we have a monopoly on that and we aren't using it.

IBT: Russians start Newton's.

[1] 560 AD - Lux to 10%; sci to 90%. Sending workers to road the Gems.

IBT: France asks us politely if our galley could leave their waters. Sure. Korea and France MA against Japan.
Houston: Granary -> lib
Palace expands.

[2] 570 AD - nothing really.

IBT: Moscow finishes Leo.
Washington Bank -> Lib
San Fransisco temple -> warrior

[3] 580 AD - Down sci to 80%. PP in 3.

IBT: Japan captures a Korean city on Memphis island. Japan and France make peace. China moves a pike into our lands. Delhi finishes Sistines. And start Smiths.
Detroit harbor -> worker
Palace expands.

[4] 590 AD - An extra gems is connected. France and Japan know PP; 1 turn before we do. I buy Indian wines + Spices for Gems + WM + 477 gold. Lux to 0%.
Move some units to L.A.; there are 2 Chinese units there.
Sell Contact with Russia + WM to France for Prinitng press + WM. We throw in 9 gold.
Sell Theology to Korea for 31 gold + 2 workers.
Buy Chemistry of India for PP + Contact with Russia and China + 411 gold.
Buy Physics of Russia for Contacts with Japan + Korea + PP + 985 gold + 16 gpt.
Sell physics to Japan for Navigation + WM.
Sell Physics to India for Economics + 381 gold.
Sell Economics to Russia for WM + 636 gold.
Sell Navigation to Russia for 405 gold + 13 gpt.

Now I have options; Democracy or Cavalry ? Since we have a monopoly on Gems and PP has just been researched, so the AI has no research advantage on us I choose Democracy at full speed. And we don't have Saltpeter. The Military path is not our path yet; we don't even have enough barracks for upgrades.

IBT: Japanese want to talk. Do we want to MA + ROP the Koreans. No.
Frankfurt: court -> aqua
San Francisco: warrior -> worker
Denver: Granary -> Lib
Lots of wonderbuilding.

[5] 600 AD - Switch Konigsberg over from market to Lib and rush it for 144 gold; It's under cultural pressure.

[6] 610 AD - Workers reach last unroaded gems.

IBT: Rostov finishes Bach's.
S.F. worker -> lib
Baltimore Harbor -> worker

[7] 620 AD - S.F. expanded its borders to get the 3 plains tiles. Rush aqua in Frankfurt. It has way too much food surplus to stay at size 6 for 15 more turns.

IBT: Paris finishes Copernicus.
Wash lib -> Univ
Frankfurt aqua -> lib
Altanta granary -> Lib
Seattle market -> lib
Miami harbor -> lib
Detroit worker -> court

[8] 630 AD - Still full speed to Democracy; the AI seems to chose the metallurgy + magnetism techs.

IBT: Japan destroys Korea. Russia wants our troops out. ok. Russia finishes Newton's. India Smiths. Japan Magellan.
Buffalo granary -> lib

[9] 640 AD - Cashrush University in Konigsberg for 756 gold. We need to win the cultural battle there. Or our Western cities will flip. We connect another Gems.

IBT:
Konigsberg: Univ -> aqua
St louis: Market -> lib
We loose our incense. Trade ends.

[10] 650 AD - Only New york will be unhappy. But still; it helps a lot to have that 1 extra luxury and there are no more luxes for sale. I trade Banking + Music Theory + Chemistry + Astronomy for Incense + Iron + WM + 3 map to China. Democracy in 3; and noone else knows it yet.

-------------------

Building up research; I think we have a shot at monopoly techs soon. And then trade us into the Industrial age. Only China is weaker than us. If we ever go to war again; it will have to be a conquest of China and parts of Russia. Russia is a cultural monster; and so are India and France. The city of Reims has more culture than our whole nation. If we ever fight Russia it will have to be a "Raze and replace" tactic. But I fear we won't be able to very soon.

Good luck !

The Save 650 AD
 
Another good turn from Rik. JB is up next.

I think war is in our future, though I don't think China would be the target. It would take too long to turn those land into productive territory to make a difference. Before C3C, all we had to do was rushing a FP or a palace in there to get a a second core, but that's not the case any more.

The next war may be against the tech leader of the game to slow it down. So gear up and get ready.

Does anybody think we have a shot at ToE?
 
Got it. Will not be playig tonight but will give it a once over and go through the turn log.

When do you decide a city is under cultural pressure? Using the MapStat utility I get a percent probability of flip but I have no idea what those calcs are based on. Others seem to be able to just look at the map, scan the cultural page and decide what cities are under cultural pressure.

Your tricks of the trade would be welcome.
 
Turn 0, 650 AD – Not much to do other than hit <CR>
France and Russia are up Metal, ToG, & Mag.
Japan is at parity.
India is up Metal and ToG
China is stupid.

All of our current builds are infrastructure. Compared to China and Russia we are weak according to the advisor. We should deal what we can, as soon as we can, before it’s demanded of us.

IBT: Cathy wants to trade WM’s and asks for a 20g kicker. Nope.

Turn 1, 660 AD
New builds are knights on the mainland and pikes on the island.
The French are commercial monsters.
Two stacks of workers move.
Everything else is set in stone for the moment.

IBT: Nothing

Turn 2, 670 AD
Worker stuff.
Research moved down to 70% to bring in Democracy next turn.

IBT: I notice that India and Japan are still at war. India just landed a lone warrior. Given that Japan probably has Samurai I don’t think our warrior friend will last very long.
We discover the secrets of Democracy. [dance]
BTW, do we want to switch to Democracy? Or corruption rate is ~20%. I don’t know if it’s going to get much better than that under Democracy.

Turn 3, 680 AD
Japan, India, France and Russia already have Democracy. :aargh:
Japan and France are in anarchy so I guess they’re making the switch.

Well, let's make some lemonade.

Gems, WM, 55gpt and 395g to France for Magnetism.
Magnetism to India for ToG, 14g and WM.
Magnetism, WM, 9gpt, 19g to Japan for Metallurgy.
Russia and France have Steam. Russia has Mil. Trad. so we had better be nice to Cathy.
Konigsberg, Munich, Frankfurt and Memphis all have greater than a 1% chance of flipping and need a garrison of 32+ to push that number to zero.
OK, what do we set our tech sights on now?
At 80% research Mil. Trad. (8), Steam (13), Medicine (13), Nationalism (16).

I'm voting for nationalism. The defense would come in handy and I think we're only going to be racing Russia on this one with France and Japan in Anarchy.

IBT: Nothing

Turn 4, 690 AD
Worker Actions.
We’re 13 turns from Nationalism and Russia just discovered Nationalism.
Well, only one turn invested in research. What now?

If we want to research a tech that’s already known we could drop back to Mil. Trad.

OK, set research to zero and started collecting cash.

IBT: Nothing

Turn 5, 700 AD
Little

IBT: We lost our supply of Dyes and Silks. Catherine wants Gems, Iron and 57gpt for Silks and Dyes. That’s a bit steep. How about Gems and Iron for Silks, Dyes and 424g.

Turn 6, 710 AD
No new builds and some worker actions.

Turn 7, 720 AD
Worker actions.
Price for steam is 3330g (166.5gpt).
Boston could set up as pre-build for ToE. At 14gpt it’s going to be 42+ turns before enough shields are banked. Purchasing steam would push that up. In 16 turns we can renew gems plus gold to get medicine. I guess the trick is getting Sci. Meth. Not sure how we do that while we’re researching Nationalism.
Then again, we really don’t have the workers to take advantage of Steam.
Deal w/ India is up in seven.

IBT: Nothing

Turn 8, 730 AD
We can still buy steam but there are no two-fer’s out there.
What about a steal? We can steal a tech from France carefully. If we do so we can get Steam and improve Boston’s output for cheaper than a purchase. What the heck.
Ha! We steal Steam from France.
New York hires a taxman and changes over production to a market.

IBT: Nothing.

Turn 9, 740 AD
Just great. We don’t have iron. Perfect. Someone slap me. No rails.

IBT India and Japan make nice.

Turn 10, 750 AD
Nothing much

The save... 750 AD...
 
Since we do want Espionage, let's set 1 scientist on Nationalism.

What should we research? Well, since we have more marketplaces and banks than libraries, it is better for us to accumulate gold and look to broker. So that's what I'd do.

I think Replaceable Parts is the military tech that we want to get (artilleries). I'd try to make a run at ToE as well.

If France and Japan are still in anarchy, want to try a steal?
 
Accumulation of techs.

Set Nationalism w/ scientist.
Accumulate gold to broker deals and steel

Short term goal:
Try for ToE. Start a pre-build now.

Mid Term goal:
Run for Rep. Parts.

I like it.
 
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