Got a CTD with both the 33 and 34 civs maps just by clicking on Germany in the choose civ screen (haven't checked the random map)...![]()
Does ANYBODY know how to make a regular combat unit that is totally unbuildable? In other words, I want to create a unit that nobody can build, but could be gifted with the first to discover a certain tech... it might even make Ninja happy... but I don't know how to do this in XML... is this possible, and if-so, how?
Oops... nevermind... just got my answer... set cost to "-1" and it can't be bought... cool, this will make Ninja happy.
Ancient Chinese Secret... but yeah, the next BIG update will be good... it will of course break compatability with all previous saves, so I'm waiting a bit till I release it.I'm sooo curious!! What are you planning?![]()
Probably just best to delete the old mod folder and start fresh with the new download... any v2.6x saved game should work with the new mod, but if you have an older saved game (v2.5x or earlier) it won't work with the new verison.How do I install a new version? Just overwrite the old files?
No ZoC or sea mines in this mod.Also, does zone of control exist in your mod?
Have you thought about included something like that? How about sea mines? I thought that would be cool.
Yep... pretty safe with any saved game you have, as long as it was stared with v2.60 or later (and that was awhile ago, considering this is v2.68).Just graphics changes so won't affect saves.
It's coming... I've got a lot of work on it already done.Waiting for the gameplay changes myself- esp into of Air Force Mod, Active Defense (which I think is part of it), and Opportunity Fire hopefully. (I like fortified siege being able to damage adjacent units)
Whew, good luck.Is there a way I can combine this mod with another? In this case, I want to put the stuff you made into Rhye's and Fall of Civilization.
Can you be more specific? Which nation do you refer to?Heavy footman units graphics dosent work. But other than that quite good mod =)