Patch G is now online.
With the next patch I'll try to reduce the productivity of the buildings.
EDIT:
Patch H is now available too. All buildings should now just produce or transform one bonus!
So a city with a brandnew smelting works (coal available) and 3 iron will transform now just one of them. So the city will have 2 iron and one steel. Effect as usual for the complete trade network. To transform all 3 iron you need 3 smelting works in the network.
And a forge will produce only one resource of iron weapons even if the city has got 3 iron. But every forge will do so. So you will have 2 iron weapons if you have 2 forges in the network.
Better don't use patch H with savegames. You can but the new rules will only be in use if there is a resource update for the network. So a forge in tradenet A may still be producing 10 weapons while the forge in tradenet B, already under the new rules, is only producing 1. So you may have for several turns a mix of the old and the new system.
With the next patch I'll try to reduce the productivity of the buildings.
EDIT:
Patch H is now available too. All buildings should now just produce or transform one bonus!
So a city with a brandnew smelting works (coal available) and 3 iron will transform now just one of them. So the city will have 2 iron and one steel. Effect as usual for the complete trade network. To transform all 3 iron you need 3 smelting works in the network.
And a forge will produce only one resource of iron weapons even if the city has got 3 iron. But every forge will do so. So you will have 2 iron weapons if you have 2 forges in the network.
Better don't use patch H with savegames. You can but the new rules will only be in use if there is a resource update for the network. So a forge in tradenet A may still be producing 10 weapons while the forge in tradenet B, already under the new rules, is only producing 1. So you may have for several turns a mix of the old and the new system.