Patch G is now online.
With the next patch I'll try to reduce the productivity of the buildings.
EDIT:
Patch H is now available too. All buildings should now just produce or transform one bonus!
So a city with a brandnew smelting works (coal available) and 3 iron will transform now just one of them. So the city will have 2 iron and one steel. Effect as usual for the complete trade network. To transform all 3 iron you need 3 smelting works in the network.
And a forge will produce only one resource of iron weapons even if the city has got 3 iron. But every forge will do so. So you will have 2 iron weapons if you have 2 forges in the network.
Better don't use patch H with savegames. You can but the new rules will only be in use if there is a resource update for the network. So a forge in tradenet A may still be producing 10 weapons while the forge in tradenet B, already under the new rules, is only producing 1. So you may have for several turns a mix of the old and the new system.
With the next patch I'll try to reduce the productivity of the buildings.
EDIT:
Patch H is now available too. All buildings should now just produce or transform one bonus!
So a city with a brandnew smelting works (coal available) and 3 iron will transform now just one of them. So the city will have 2 iron and one steel. Effect as usual for the complete trade network. To transform all 3 iron you need 3 smelting works in the network.
And a forge will produce only one resource of iron weapons even if the city has got 3 iron. But every forge will do so. So you will have 2 iron weapons if you have 2 forges in the network.
Better don't use patch H with savegames. You can but the new rules will only be in use if there is a resource update for the network. So a forge in tradenet A may still be producing 10 weapons while the forge in tradenet B, already under the new rules, is only producing 1. So you may have for several turns a mix of the old and the new system.


if there is aluminum available for the city. No need to be found in the city radius or being worked by the city itself. I thought if I buy a food bonus that all cities that didn't have had the bonus before will now have more food or become healthier. Am I wrong?
No, I meant, that I thought you changed the production/food/commerce bonus to not only apply to the tile the resource is on, but also to every city that gets it via tradenet.
And you started the game with patch I? Or have you updated during the game?
