Got a small problem with China currently (playing on the last commit of the hrtechs git branch), since around turn 600 the palace loses commerce, with the lowest i´ve observed being -96 commerce. Removing the modifier with worldbuilder worked for 2-3 turns, before the commerce started dropping again, moving the palace to another city didn´t help either. Saves attached are before the issue appeared (turn 549) when i first noticed the issue (turn 601) and my current save (turn 674)
Also got a similar problem! Although I thought this was because I inserted some code in RiseAndFall.py which manually triggers a Chinese respawn/independence (if vassalized) in 1368 AD if the human player is not China. But then, the palace-losing-commerce bug wasn't present before I rebased to the new civics revision, and the code before then worked well. Also, since the bug appeared, whenever the game autosaves, there would be something on the event log that shows up around 2-3 times, which says something like: "Overflow: (102, 47), )", where (102, 47) represents the Beijing tile since in the code I made, I had the capital moved to Beijing.
I'm having trouble opening the middle save, can you tell me what your current commit is? You can look it up in the "git log" option, it should be the bolded entry at the top of the log.Got a small problem with China currently (playing on the last commit of the hrtechs git branch), since around turn 600 the palace loses commerce, with the lowest i´ve observed being -96 commerce. Removing the modifier with worldbuilder worked for 2-3 turns, before the commerce started dropping again, moving the palace to another city didn´t help either. Saves attached are before the issue appeared (turn 549) when i first noticed the issue (turn 601) and my current save (turn 674)
I'm having trouble opening the middle save, can you tell me what your current commit is? You can look it up in the "git log" option, it should be the bolded entry at the top of the log.
vishnu be praised
Fixed vanilla RFC bug where civics were set back to the basic ones for most AI civs which started before the civ with autoplay (so the human controlled civ)
Do you still have your PythonErr.log?
Sorry, but I can't seem to find a commit where the save opens. Do you still have the zip file you downloaded?Okay, will try again later.