Bug Reports and Technical Issues

This map is from the Chinese forum of DoC (http://tieba.baidu.com/p/3509120712)

I think, the best I can decipher, they are discussing about China border and China's city names.
Spoiler :
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Spoiler :
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Spoiler :
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Red Squares represent the city names, grouped with the similar name.
Green shaded area is China's core area
Yellow shaded area is China's historical area
Red continuous line represent 2015's China border (as they claimed).

I'm not sure about the red and blue dotted line, probably somebody else could transliterate, but I think:
- Blue dotted diagonal means the tile is settle-able but there's no name for it
- Red dotted diagonal means the tile is not settle-able (which is Xinjiang, Western Tibet, etc)

All credit goes to 穿着棉鞋洗脚, the creator of the map. I will remove it upon request.


They also mentioned that:
- There's no Pearl River to the south... (?)
- Why Mandalay is historical for China
- Nanning position is too deviated.

I'll see if there's anything else interesting.
 
South China Sea? Oh come on.
 
I can't see the pictures either, I also see the stock images Lacisax is mentioning... but I'll go ballistic if there's something there promoting the south china sea as national chinese territory.

Benzl, you could just take a screenshot and repost the images.
 
I agree with the comments on the lack of city names for the area 1NE of Xi'an - it's a nice position for a city too. I renamed it Yuncheng last game I played, don't know how old the city is but matches up nicely geographically.

On a side note, do these people only ever play as China then?

And the less said about the South China Sea the better... Historical map at the moment is fine, except possibly Hainan which seems an odd exclusion.
 
100% of all lacking city names is previous peak tiles that never got a name.
 
I was observing a game without stability: I switched to natives, I edited a city in the arctic, and I just watched what was happening.
Unfortunately after a while these errors popped up, until they made the mod unplayable.
6enL4fJ.jpg
 
I think this was the first time I was able to win as Maya in DoC, but my joy was short lived: game semi-freezes the moment you make contact with Europeans :cry:. I.e. you still can call F1-F9 screens, but units no longer move and no other command is accepted by the game.

Spoiler :
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I think this was the first time I was able to win as Maya in DoC, but my joy was short lived: game semi-freezes the moment you make contact with Europeans :cry:. I.e. you still can call F1-F9 screens, but units no longer move and no other command is accepted by the game.

Spoiler :
attachment.php

I'm getting this problem as well.
 
This is just bickering, but in the most recent SVN (the fixing of India), the Tamil and Indian spawn dates are listed at 300 BC and 1500 BC respectively instead of 1700 AD.
 
Some more pressing issues with the newest SVN:

-In 1700 AD, the Indians and Tamils start with the six "no tech" civics (Tyranny, Direct Rule, Tribalism, Self-Sufficiency, Animism, and Militia)

-The pass in the mountains between Kashgar and Samarkand doesn't exist anymore in 600 AD or 1700 AD starts
 
Wikipedia said:
The name Mysore is an anglicised version of Mahishūru, which means the abode of Mahisha in the local Kannada language.

also,

Wikipedia said:
Mahishūru later became Mahisūru (a name which, even now, the royal family uses) and finally came to be called Maisūru, its present name in the Kannada language.[6] In December 2005, the Government of Karnataka announced its intention to change the English name of the city to Mysuru.

I think you already know what I meant. I put this in B&T because it seems more appropriate.
 
I know someones already posted about this issue here,
but I encountered the exact same problem in my game.
In 1848, when trying to move on to the next turn,
nothing happens except for the globe spinning continuously.
So I reloaded the game, it happens again,
even tried reloading the past save file to play again until 1848,
same thing happens in the same year.
I think it's quite a serious bug which makes it impossible to play.
 
When you found Dhaka as capital with India (in the newly created Ganges Delta) you cannot build Settlers in your other cities. It seems to be another continent.
 
French build Chartres, not Paris.

Hope i can Play the SVN, 1.12 always crashes, Paragon, Marathon, Win 8.1.

bye Myri
 
The last two revisions don't register at all for me, despite the claim I'm updated to 933. I'm thinking this is a problem on my end though, because a few attempts at it failed due to the poor quality and stability of my current internet connection.

Edit: I reverted to 931 and updated 932 and 933 separately, now I have conflicting files everywhere. I think I'll just delete the entire mod and install it again, I've still got it in my downloads folder.

Edit 2: reinstalled everything and re-did the SVN updates, still doesn't work. I'm not sure what went wrong if it's not on my side.
 
Is the problem still that your files are conflicted?

In that case, try to resolve the conflict by using the respective option in the Tortoise SVN submenu and choose "use theirs".
 
No, everything is green now. There's just no changes from the 931, even with a fresh update with no internet failures. I'm going to try what I did last time and revert to 931 and update from there and see what happens.

Or I will do this as soon as I can get a connection again that lasts longer than 30 seconds without dropping.

Edit: Alright, the conflicts are back, the same as last time. I'm technologically incompetent, but I'm looking in how to switch everything to the repository version.

Edit 2: I achieved nothing except breaking the game even further. I'm just going to delete the entire SVN folder for the moment, maybe the issue will fix itself later.
 
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