In 1.15 latest git version, "failed to read worldbuilder file 600AD" then the scenario file name. I am unable to load the scenario at all. Also in the 3,000 B.C.E scenario, following its defeat by either the Persians or Greeks, Egypt respawns very quickly (around 200-100 B.C.E) as Baibars.
The first is an error that is due to how GitHub decided to save that specific file. Here's a version that I have, all I did was use EOL conversion in Notepad++ to change the format from Unix to Windows.
Replace the file of the same name in the mod's PrivateMaps folder. Drag and Drop and play, don't even need to restart civ.
Thank you, that fixed the first problem.
Is there a manual download link? I am having an issue with the installer. View attachment 475180
Thank you so much!I heavily suggest you use the GitHub version. It is currently very close to being a new release and is a huge improvement over 1.14. Plus it's both a manual download and a Git Based Download.
https://github.com/dguenms/Dawn-of-Civilization
Does it have all the modules or do I have to get those separately?I heavily suggest you use the GitHub version. It is currently very close to being a new release and is a huge improvement over 1.14. Plus it's both a manual download and a Git Based Download.
https://github.com/dguenms/Dawn-of-Civilization
It seems to be working. For example, 1700 AD Japan starts with 16 military units and Vassalage, which gives them 15 free military units. In consequence, they have to pay upkeep for one unit.It seems like the Vassalage civic is not working well. Military units are considered to be just "units" and require upkeep like under any other legitimacy civics, which essentially makes Vassalage useless.