Huge BUG (v 15-7): I just had a Persian settler pass through my blocking military units without problems, more than once. I never saw a note stating such a huge change. I hope it is not WAD.

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Huge BUG (v 15-7): I just had a Persian settler pass through my blocking military units without problems, more than once. I never saw a note stating such a huge change. I hope it is not WAD.
Oh, movement bonus ofc. I only thought of combat.
The text says that it gives movement as there is a road. Before bridges you lose the movement after crossing a river even through roads. Am I wrong?
Well i'm getting scattered reports of game crashes in the late game (turn ~200+) so i'd hold off until I figure it all out.
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I'm also doing some tricky stuff, like putting Minor Barbarians (63) and the Barbarian Civ's all on the same team, but then when a city is founded, found it to the minors but annex it by the major civ. This allows for a "liberation" option when taking Barbarian cities, whereby the city is handed "back" to the Minor Barbarians (63) who execute Player: Disband() on each city on their turn. Maybe the DLL doesn't like that funny arrangement? It would crop up late-game because AI civs only liberate rarely.
I'm also doing some tricky stuff, like putting Minor Barbarians (63) and the Barbarian Civ's all on the same team, but then when a city is founded, found it to the minors but annex it by the major civ. This allows for a "liberation" option when taking Barbarian cities, whereby the city is handed "back" to the Minor Barbarians (63) who execute Player: Disband() on each city on their turn. Maybe the DLL doesn't like that funny arrangement? It would crop up late-game because AI civs only liberate rarely.
Under CBP will the liberation fail if they're on the same team/allied/at peace?
Additionally - want any help with the DLL stuff?
No idea, honestly. It sounds like , to me, that you may need to reinstall the CP, as it sounds like the CP's DLL isn't being picked up by your Civ game.
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After all of the stuffing around I finally found the problem. By telling me the DLL was not being enabled I thought that it was a MOD problem and I found then that NO MODS would run. After checking other forums for the same problem I found my solution:
I was not setting up a game in the mod section. I was pushing the back button after enabling the mods back to the main menu!
I feel really really stupid....
Thanks for your help anyways![]()
So, um. I started a new game as Arabia, and their unimproved floodplain tiles are granting six food, three gold, and two culture. Improving the with a farm seems to remove this bonus.
...bug, right? On both counts?
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Two weird bugs from the first version of 7-15 uploaded today - barbarians are not spawning at all, except in hordes, and the Netherlands somehow knew every single Civilization in the game without actually meeting them. They didn't show up on the EUI banner, or the Diplomatic Overview pop-up (although they did show up in the Demographics screen). This didn't stop them from randomly starting dialogue with you anyway and asking for friendships or asking you to declare war on Civilizations that you knew.
This happened to both me and my brother in a Hot Seat game and has never happened before, with the Netherlands or otherwise. We're using the same set of mods as before, again without ever having experienced either of these bugs before.
If you are passing through woods to woods, don't forget that the iroquois have 'woodsman' promotions. Also, yes, woods are supposed to form 'better' roads (i.e. no movement penalties), much like riverside plots for the Songhai.
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Possible BUG: I just saw a worker literally commit suicide (or self-enslavement, for that matter) against my walls, for the first time ever. I never saw this happening before, not even in vanilla. India just had declared war on me, and a lonely worker marched straight to my border city walls, only to be captured by the garrison. Not a single escorting unit was in sight.
Only one occurrence, granted, but I thought I would let you know in case you are checking worker code these days.
I don't know if this is a bug as much as an error I may have made but I did not want to add to the "how to install" thread.
When I start a game, I have nothing in my "choose production" screen. The actual button on the right pulls nothing up. When I enter the city screen there is nothing there to produce.
I'm guess I'm missing some file. I don't recall deleting anything. I'm only running the following mods: CP, CBP, CSD, C4DF, EUI for CBP, and CBP Compatibility (EUI).
Any ideas?