tmxk2012917
Prince
With latest CP, I can only improve sea resources after optics
So I used the installer with EUI, installed everything in their default locations, deleted logs, ModUserData, cleared the cache, deleted the LUA folders in CP and CBP, ensured that EUI was installed properly in the Assets/DLC folder, verified integrity of game cache and yet every time I try to start the game it crashes to desktop. The launcher starts fine, but actually running Civ 5 it crashes with no error message and no error log or crash dump to be found in the root. I've tried running in both DX9 and 10/11 and both CTD at startup. I have all of the leader DLC, BNW, G&K, and the Ancient Wonders pack.
Any help would be greatly appreciated as the mod looks fantastic
Seems like there is no rhyme or reason to these crashes, they don't always happen at the end of turns or when new techs are found or in fact anything significant happens, they just randomly happen.
What's your modlist?
G
Just the mods from the installer and Info Addict, I'm trying to get back into what this mod does before I go adding in anything extra.
I tried posting this on the other thread but I'll try here. I've had a number of bugs so far with the latest version.
...
3. I can't alt-tab out of the game to get to my desktop. Whenever I do, it just shows me a taskbar at the bottom of the screen, I can't get to the desktop.
...
Just the mods from the installer and Info Addict, I'm trying to get back into what this mod does before I go adding in anything extra.
It is impossible to start a LAN game in any version after the 10/23 modpack release.
Trying to start a LAN game brings you to a blank "Internet Games" screen:
In the default game and pre 10/23 releases this would be the "Local Network Games" screen:
Deep water issue still exists. Playing as Polynesia. As expected, EVERYTHING could cross oceans to start. Once I discovered Astronomy, Galleass and Dromons lost the ability. I don't know about Triremes as I upgraded all of them to Caravels before hitting Astronomy.
EDIT: The strange this is I realized later that I have some Galleasses that could cross the ocean and some that could not. I suspect the only reason I had some that could is that I was Polynesia.
I tried posting this on the other thread but I'll try here. I've had a number of bugs so far with the latest version.
1. Frequently, when I go through the in-game menu to "restart game" (to reload the map for instance) the whole game just quits to windows.
2. Several times now, in the middle of a game, when a civilization contacts me, there is no text in the diplomacy screen. Once this happens, it keeps happening and you can't see any text any time another civ opens a diplomacy screen with you. This seems to happen with certain civilizations more than others but I've never had a game that's lasted more than 40 mins before it starts happening.
3. I can't alt-tab out of the game to get to my desktop. Whenever I do, it just shows me a taskbar at the bottom of the screen, I can't get to the desktop.
4. The EUI was creating its own series of bugs. Mousing over terrain or features wasn't giving me a description of the terrain. I was also getting a situation where if you clicked on a technology in the tech tree, it would automatically close the whole tree.
Hi there,
I'm testing the dll only, found a few things, let me know if I miss something or there are know issues with firetuner.
- Most of the civs doesn't get the fishing boats improvement on the work boat. They build the work boats when are necessary but they can't use it. Even I can't if I override a civ control, even if I buy a new work boat.
- The event scoreboard of 'cities we all like to visit' appear blank.
- This isn't an error but... I'm testing on Immortal, and on vanilla immortal they have much much more units deployed at all times.
Hi there,
I'm testing the dll only, found a few things, let me know if I miss something or there are know issues with firetuner.
...
- The event scoreboard of 'cities we all like to visit' appear blank.
...
My game would crash randomly every ~100 turns, as well as 75% of the time when exiting to main menu/loading game/regenerating start. Zero crashes after removing Info Addict. Even if the mod was not enabled for the current game, it would still show up in lua.log and kept crashing, so I had to delete IA completely.
Other users are having no problem.
G
Originally Posted by Edaka
1) What's your modlist? As indicated previously, InfoAddict can cause crashes upon restarting/reloading.
2) Might be a mod conflict or a bad install. I think posting your lua.log would be useful (but make sure you have logging enabled first - google it up if needed).
3) What ExpiredReign said
4) Those are EUI's features that can be altered in the in-game options menu. Can't tell you what are the names of the options responsible, but it shouldn't be a problem to figure out.